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《3D插件》(Lumonix Puppetshop v3.12)英文

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    发行时间2006年
  • 时间: 2006/11/01 00:32:30 发布 | 2006/11/01 00:32:30 更新
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中文名3D插件
英文名Lumonix Puppetshop v3.12
版本英文
发行时间2006年
简介

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Lumonix Puppetshop v3.12
运行环境 Win9X/Win2000/WinXP/Win2003/

[已通过安全检测]Kaspersky Anti-Virus 6.0
共享服务时间:每天:8点至24:30点
共享服务器:DonkeyServer No1 . DonkeyServer No5
[已通过安装测试]WinXP+SP2和WIN2003专业版
软件版权归原作者及原软件公司所有,如果你喜欢,请购买正版软件

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Puppetshop 是一款免费的 3dsmax 角色设置和动画软件,其主要特性包括:
·可在角色设置的任意处添加分支(脊柱、手臂、腿部等)。
·可使用 maxs cript 添加自定义分支。
·骨骼镜像功能。
·可将设置好的骨架保存成文件并应用于另一个角色。
·通过网络轻松升级预定义骨骼设置。
·能够储存、导入和镜像骨架动画并应用于另一个角色。
·能够使用曲线滤镜工具(可自定义)控制动画曲线。
·重新定义动画尺寸以适应不同角色。
·包含 Linear、TCB 或 XYZ 控制器。
·可随时为角色添加自定义约束。
·IK/FK 混合。
·轻松的脊柱/颈椎控制。
·可自行创建角色骨架。
·可应用于汽车、摄像机等其它任何物体。
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3D插件-Lumonix SkinFX v1.19
运行环境 Win9X/Win2000/WinXP/Win2003/
由Lumonix 开发提供3ds.Max的皮肤编辑插件,拥有强大的皮肤控制以及编辑功能,可以和连接皮肤的骨骼联动,可以为艺术家制造出各种奇异的皮肤扭曲方式,帮助他们塑造人物形象。
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Puppetshop is a Rigging and Animation plugin for 3dsmax 8 (or higher).
It offers a unique blend of easy to use animator tools, while keeping the 'backdoor' open for technical directors.
Puppetshop has been used extensively in production environments (both film and games).

FEATURES
Create an infinite number of rigs with any number of parts and store them to re-use again and again

Maxscript expandable Library system to manage your assests

Store any number of animation clips in a single max file and switch seamlessly

Use the Clip Editor to stitch together animations, or test in-game blending

Use animation layers to tweak and blend existing animation

Import and edit Motion Capture data (BVH)

Send animation data via BVH to Character Studio, Maya or Motion Builder

Use a single 'Time Curve' to adjust the timing of your entire animation without adjusting keyframes

Unique Hierarchy tools allow you to adjust the 'export' hierarchy without ever changing the original source

Copy and Mirror animation data between bodyparts

Export to 3dsmax bones or export directly to your game engine

Optimized trackview shows only the controllers animators care to see

Unique 'TD Mode' allows the technical director complete access to change ANYTHING in the rig

Large amount of maxscript code available to expand Puppetshop for your studios needs

Use the interactive video tutorials to learn how to use Puppetshop in no time

ADVANTAGES
Puppetshop removes a lot of the technical headaches from the rigging process

Save countless hours by not having to rig the same types of skeletons over and over

All creatures, human (biped) or otherwise are handled the exact same way

Puppetshop is tightly integrated into 3dsmax, animators will feel at home instantly

Preview animation blends before wasting programmer time to implement it in-game

Take previously made animations and tweak them by using layered animation

Prevent human rigging errors due to the fact that puppetshop automates the entire process via scripting

Animators cannot accidently break rigs (i.e. un-linking, overwritting controllers or deleting parts of the rig)

Technical directors can alter rigs when needed

Puppetshop has been succesfully exported to engines such as Unreal3 and Granny

Take your animation to other applications if you have to (often the case for film)
更多介绍: http://www.lumonix.net/frames_puppetshop.html
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