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《Adobe.After.Effects.6.5创作技巧》(After Effects 6.5 Studio Techniques Apr 2005).CHM

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  • 摘要:
    发行日期2005年08月12日
    对白语言英语
  • 时间: 2005/11/01 08:33:53 发布 | 2005/11/01 08:33:53 更新
  • 分类: 教育  计算机 

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中文名Adobe.After.Effects.6.5创作技巧
英文名After Effects 6.5 Studio Techniques Apr 2005
版本.CHM
发行日期2005年08月12日
地区美国
对白语言英语
简介

IPB Image
申明:经检查无病毒
杀毒软件:瑞星
版本:17.49.50
常驻:R2
开源时间:早7时-晚11时 除停电断电外一直在线


Adobe.Press出版的《Adobe.After.Effects.6.5创作技巧》chm格式电子书。


这是一本Adobe公司出版的一本关于Adobe After Effects 6.5 Stuido使用技巧的电子书。
准备来学这样一款作为工业灯光和独特的魔术般的领先的工作室级的视觉效果的秘密使用方法?这本书将以真实的示例和内部技巧引领你将工作带入下一个新的水平。当你深入钻研这些基本的视觉效果处理,你不必花大力气就可得到令人惊叹的效果。这本书超出那些常见的一步一步教学的书,能教你实用的效果让你能用真实的专业的知识来采用和结合来处理真实解决方案:没有谁能做得更好,并且现在他们将指引你如何发现问题的关键来分析你的短处从这些实例如电影星战,原罪等的视觉特效

Table of Contents | Index | Examples

Copyright
About the Authors
Acknowledgments
Introduction
Why This Book?
The Cult of Magic
Truly Challenging
The Keys
About This Book
If You've Used Other Compositing Programs
What's On the CD
The Bottom Line
Section I. Working Foundations
Chapter 1. The Effects Toolset
Preparing Your Workspace
Elegant UI Usage
Footage and Composition Settings
Previewing Like a Pro
A Useful Effects Palette
Render Queue: Flight Check
Study Footage Like a Pro
Chapter 2. The Timeline
Organization
Transforms
Working with Keyframes
Über-mastery
Animation Offsets
Motion Blur
Playing with Time Itself
In Conclusion
Chapter 3. Selections: The Key to Compositing
The Many Ways to Create Selections
Compositing: Science and Nature
Alpha Channels and Premultiplication
Masks
Combining Multiple Masks
Putting Masks in Motion
Blending Modes: The Real Deal
Track Mattes
Chapter 4. Optimizing the Pipeline
Navigating Multiple Compositions
Pre-Composing and Nesting
Adjustment and Guide Layers
Understanding Rendering Order
Optimizing Projects
Onward to Effects
Section II. Effects Compositing Essentials
Chapter 5. Color And Light: Adjusting And Matching
Optimizing Plate Levels
Color Matching
Chapter 6. Color Keying
Good Habits and Best Practices
Linear Keyers and Hi-Con Mattes
Blue-Screen and Green-Screen Keying
Understanding and Optimizing Keylight
Fixing Typical Problems
Conclusion
Chapter 7. Rotoscoping and Paint
Articulated Mattes
Working Around Limitations
Morphing
Paint and Cloning
Conclusion
Chapter 8. Effective Motion Tracking
The Essentials
Optimizing Tracking via 3D
Continuing a Track with Expressions
Tracking for Rotoscoping
Using 3D Tracking Data
Conclusion
Chapter 9. Virtual Cinematography
2.5D: Using the Camera
Storytelling and the Camera
Camera Blur
The Role of Grain
Film and Video Looks
Conclusion
Chapter 10. Expressions
Logic and Grammar, in that Order
Muting Keyframes
Linking Animation Data
Looping Animations
Smoothing and Destabilizing
Offsetting Layers and Time
Conditionals
Emulating 3D Tracking
Tell Me More
Chapter 11. Issues Specific To Film And HDR Images
Film 101
Dynamic Range
Cineon Log Space
Video Gamma Space
Battle of the Color Spaces
Floating Point
eLin
Conclusion
Section III. Creative Explorations
Chapter 12. Working with Light
Light Source and Direction
Creating a Look with Color
Backlighting, Flares, Light Volume
Shadows and Reflected Light
Re-lighting a Scene
Conclusion
Chapter 13. Air, Water, Smoke, and Clouds
Particulate Matter
Sky Replacement
The Fog, Smoke, or Mist Rolls In
Billowing Smoke
Wind
Water
Conclusion
Chapter 14. Fire and Explosions
Firearms
Sci-Fi Weaponry
Heat Distortion
Fire
Explosions
Fiery Conclusion
Chapter 15. Learning to See
Why Doesn't This Shot Look Real?
All Hail Reference
Rolling Thine Own
Not a Conclusion
What's on the CD?
Index

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