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《APPLE MOTION教程》(VTC.APPLE.MOTION.TUTORIALS)[Bin]

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  • 摘要:
    对白语言英语
  • 时间: 2005/08/23 23:52:07 发布 | 2005/08/23 23:52:07 更新
  • 分类: 教育  计算机 

零式飞翼改

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中文名APPLE MOTION教程
英文名VTC.APPLE.MOTION.TUTORIALS
资源格式光盘镜像
地区美国
对白语言英语
简介

IPB Image
转自TLF



语言:英语
网址:http://www.vtc.com/products/motion.htm
类别:教程

VTC 讲师Scott Simmons展示如何充分利用Motion强大的toolset, Motion的's behavioral animation
工具及预设将带给你前所未有的便利,包含工作文件及脚本

引用
Introduction
Why is Motion So Cool?
Recommended Gear
Demonstration
Demonstration Wrap-Up

Finding Your Way Around
Launching Motion for the First Time
File Browser
Importing Your First Object
Media Tab
Basic Tools pt. 1
Basic Tools pt. 2
Inspector pt. 1
Inspector pt. 2
Inspector pt. 3
Dashboard
Layers pt. 1
Layers pt. 2
Layers pt. 3
Problem with Changing Opacity
Solution for Changing Opacity

Preferences
Preferences: General
Preferences: Appearance/Project
Preferences: Canvas/Output
Preferences: Presets/Gestures
Project Properties
Toolbar and Layout Preferences

Adding Objects
Vector Art and Image Sequences
Using Photoshop Files
Photoshop and Workflow
Templates pt. 1
Templates pt. 2
Generators pt. 1
Generators pt. 2
Particles-Definitions
Particles-the Emitter pt. 1
Particles-the Emitter pt. 2
Particles-Intro to Cell Controls
Particles-Cell Controls pt. 1
Particles-Cell Controls pt. 2
Particles-Cell Controls pt. 3
Particles-Cell Controls pt. 4
Particles-Animated Cells
Particles-Multiple Particle Cells
Particles-Particles and Behaviors
Text Tool pt. 1
Text Tool pt. 2
Text Tool pt. 3
Text Tool pt. 4
LiveFonts pt. 1
LiveFonts pt. 2
LiveFonts pt. 3

Playback and Editing
Playback Controls
Mini-Timeline
RAM Preview
Intro to the Timeline
Timeline pt. 1
Timeline pt. 2
Timeline pt. 3
Timeline pt. 4
Basic Editing: Trim Tool
Basic Editing: Slip and Ripple
Basic Editing: Intro to Markers
Basic Editing: First Edit

Video Issues
PAR (Pixel Aspect Ratio)
Square vs. Non-Square pt. 1
Square vs. Non-Square pt. 2
Photoshop and Non-Square
Fields Explained
Field Dominance
Incorrect Field Dominance
Deinterlace Filter
Frame Rates pt. 1
Frame Rates pt. 2
Drop-Frame Timecode
3:2 Pulldown Footage
Hi-Def and Summary

Audio
Audio Tab
Audio in the Timeline
Audio Editor
Audio Keyframes
Creating an Audio Dissolve

Animating with Behaviors
Introduction to Behaviors
Basic Behaviors pt. 1
Basic Behaviors pt. 2
Dashboard vs. Inspector
Simulation Behaviors pt. 1
Simulation Behaviors pt. 2
Simulation Behaviors pt. 3
Behaviors and Multiple Objects
Behaviors and Particles
Editing Behaviors pt. 1
Editing Behaviors pt. 2
Custom Behavior
Parameter Behaviors pt. 1
Parameter Behaviors pt. 2
Parameter Behaviors pt. 3
Combining Behaviors pt. 1
Combining Behaviors pt. 2
Using the Motion Path Behavior
Orbit Problem
Orbit Solution
Analyze Demo Project
Creating an Animatic pt. 1
Creating an Animatic pt. 2
Text Behaviors
Converting Behaviors to Keyframes

Animating by Hand-Keyframing
A Closer Look at the Timeline
Creating Keyframes pt. 1
Creating Keyframes pt. 2
Keyframe Sets
Interpolation Types
Keyframe Cycling
Keyframing Particles

Compositing Fundamentals
Layer vs. Object
Combine Blend Mode pt. 1
Combine Blend Mode pt. 2
Don't Cut Off Effects
Motion Blur pt. 1
Motion Blur pt. 2
Masking with Blend Modes
Image Masks pt. 1
Image Masks pt. 2
Set Matte Filter pt. 1
Set Matte Filter pt. 2
Choosing a Masking Tool

Advanced Compositing
Keying pt. 1
Keying pt. 2
Garbage Matte and Matte Choker
Distortion Effects pt. 1
Distortion Effects pt. 2
Distortion Effects pt. 3
Combining Effects pt. 1
Combining Effects pt. 2
Combining Effects pt. 3

3rd Party Plug-ins
Introduction
BCC Drop Shadow and Particles
BCC Z-Space pt. 1
BCC Z-Space pt. 2
BCC Z-Space pt. 3
Ampede LayerLink
Automatic Duck Pro Import
dvGarage DV Matte Pro pt. 1
dvGarage DV Matte Pro pt. 2
dvGarage DV Matte Pro pt. 3
Two BCC Color Remap Filters

Rendering
Exporting from Motion
Exporting from Compressor
When to Render an Image Sequence

Integrating Motion and Final Cut Pro
Exporting Motion Projects to FCP
Exporting FCP Projects to Motion
Workflow Suggestions

Tips/Tricks/Gotchas
Creating Favorites
Getting Around 2K Dimension Limit
When to Pre-Render pt. 1
When to Pre-Render pt. 2
When to Pre-Render pt. 3
Time Scaling with a Custom Behavior

Credits
Thanks
About this Author

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