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网友评论:《精品游戏开发书籍--英文为主》(The Game Programing books which the Series Editor)[pdf/chm](6月23日更新)

 

du332167   2007/12/05 22:29:33  1楼   举报

还要说些什么了 只能说声谢谢


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GodBirdVista   2007/12/08 14:43:20  2楼   举报

那本书翻译的很好啊,我看了以后出乎意料,这样的书可以直接送交出版社了。


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run2fly   2007/12/26 02:34:47  3楼   举报

楼主牛逼!


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swordday   2008/01/26 20:24:01  4楼   举报

我还能说什么了 ,
兄弟
我顶死你了~


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alextim   2008/02/13 20:04:43  5楼   举报

呵呵,翻译的好哦,就是demo有些问题,19章的 ToonEffect->Pass 在 9.0c中没有的,sdk提供了 更完善的 2个.ToonEffect->BeginPass(i);和ToonEffect->EndPass();改一下就好了.这书我看过英文版,看了你翻译的感觉更舒服些了...谢谢啦~谢谢供源.


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alextim   2008/02/13 20:07:26  6楼   举报

要是所有书的源都能提供就好了.Focus.On.3D.Models 源码有的话希望能给份.
QQ:274638001 email:a3nickly@yahoo.com.cn


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starcxt   2008/03/21 19:13:49  7楼   举报

楼主谢谢了


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3wcg   2008/04/09 11:43:29  8楼   举报

thank you !!! 楼主


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ID2HL   2008/04/11 10:57:49  9楼   举报

谢谢


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fireqdmidr   2008/04/12 12:36:16  10楼   举报

谢谢分享


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alex99   2008/04/19 10:54:21  11楼   举报

谢谢谢谢~!楼主~!感恩啊~!


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25894670 (楼主)   2008/04/19 12:14:09  12楼   举报

To:alextim
书不是我翻译的啊!!是翁云兵!!我只是咨询了他以后把书共享了出来而已,要感谢的是他啊!!

对不住大家,我这里还有不少好书,只是现在已经在公司实习,不像在学校里可以用电驴了,公司严厉打击P2P软件啊!!

过一阵子等住的地方网络开通了,我会24小时给大家共享最新最好的游戏开发书籍的。

给大家一个好的下载电子书的网站,上面书籍很全,如果emule上下载不了,可以去这里下载
www.flazx.com


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gongyongjun   2008/07/11 14:02:43  13楼   举报

LZ太牛了


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walkskyfish   2008/08/13 01:27:52  14楼   举报

还有什么好说的~~LZ活雷锋啊~!!!

正学编写游戏中,正找这些资料呢~~!


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leebing505   2008/08/14 00:39:55  16楼   举报

很多,很好,慢慢看……


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benjie1943   2008/09/29 15:14:13  17楼   举报

谢谢LZ.................


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yqez191   2008/11/21 20:07:54  18楼   举报

顶起来~精品


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[CHN][VeryCD]Jason F   2008/11/25 02:06:21  19楼   举报

连这个都有,太强了。谢谢!


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365cow   2008/12/15 16:17:34  20楼   举报

Directx3D游戏开发视频可以去http://365cow.qupan.com/877358.html下载


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cyh424   2008/12/18 13:14:17  21楼   举报

希望还有源


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yqez191   2009/01/14 08:28:16  22楼   举报

求资料,哪里有这些:
Essential Mathematics for Games and Interactive Applications, Jim Van Verth and Lars Bishop, ISBN 1-55860-863-X
GPU Gems, edited by Randima Fernando.
Collision Detection, by Gino van den Bergen (table of contents)
Game Physics, by Dave Eberly (companion web site)
ShaderX2: Introductions and Tutorials with DirectX 9, edited by Wolfgang F. Engel (table of contents)
ShaderX2: Shader Programming Tips and Tricks with DirectX 9, edited by Wolfgang F. Engel (table of contents) note that this is a separate volume from the previous book
Essential Mathematics for Games and Interactive Applications, by Jim Van Verth and Lars Bishop, Sept. 2003
Graphics Programming Methods, edited by Jeff Lander, July 2003
Real-Time 3D Terrain Engines Using C++ and DirectX 9 , by Greg Snook, June 2003
3D Computer Graphics: A Mathematical Introduction with OpenGL, by Samuel R. Buss, June 2003 (sample code, etc.)
Advanced 3D Game Programming with DirectX 9.0, by Peter Walsh and Adrian Perez, April 2003.
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics, by Randima Fernando and Mark J. Kilgard, February 2003 (Sample chapters and more, Gamasutra excerpt)
Game Programming Tricks of the Trade, by Lorenzo Phillips, Sept. 2002
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks, by Wolfgang F. Engel (Table of Contents and more; Introduction; Samples 1 & 2), 2002
The OpenGL Extensions Guide, by Eric Lengyel (table of contents and sample, in-depth table of contents)
3D Games, Volume 2: Animation and Advanced Real-Time Rendering, by Alan Watt and Fabio Policarpo (their Fly3D SDK is online), 2003
Game Programming Gems 3, edited by Dante Treglia and Mark DeLoura, 2002 (see the series web site for upcoming volumes)
Geometric Tools for Computer Graphics, by Philip Schneider and David Eberly, Sept. 2002 (companion web site)
Focus On 3D Terrain Programming, by Trent Polack, Dec. 2002 (comes with CD; Publisher's description)
Vector Game Math Processors, by James C. Leiterman, Dec. 2002.
3D Math Primer for Graphics and Game Development, by Fletcher Dunn and Ian Parberry, Dec. 2002. (more information at their site)
Fundamentals of Computer Graphics, by Peter Shirley, July 2002
Real-Time Shading, by Marc Olano et al., July 2002
Level of Detail for 3D Graphics, by David Luebke et al., July 2002 (companion web site)
Advanced 3D Game Development with OpenGL, by David Byttow and Ryan Parker, 2002
Real-Time Shader Programming, by Ron Fosner, Dec. 2002
Jim Blinn's Corner: Notation, Notation, Notation, by Jim Blinn, July 2002
Software Optimization Cookbook, by Richard Gerber, March 2002
Real Time Rendering Tricks and Techniques in DirectX, by Kelly Dempski, 2002
Texturing & Modeling: A Procedural Approach, 3rd Edition, by David Ebert et al., 2002 (companion web site)
Special Effects Game Programming with DirectX 8.0, by Mason McCuskey, 2002
Non-Photorealisting Computer Graphics, by Thomas Strothotte and Stefan Schlechtweg, June 2002 (companion web site)
Mathematics for 3D Game Programming & Computer Graphics, by Eric Lengyel, 2001
Game Programming Gems 2, edited by Mark DeLoura (Table of Contents and introduction), 2001
OpenGL Game Programming, by Kevin Hawkins and Dave Astle (source code), 2001
Subdivision Methods for Geometric Design: A Constructive Approach, by Joe Warren and Henrik Weimer, 2001 (companion web site and publisher's web site)
Non-Photorealistic Rendering, by Gooch and Gooch, 2001
Computer Animation: Algorithms and Techniques, by Richard Parent, 2001
Practical Algorithms for 3d Computer Graphics, by R. Stuart Ferguson, 2001
Game Programming Gems, edited by Mark DeLoura (Table of Contents and code updates), 2000
Game Engine Design: A Practical Approach to Real-Time Computer Graphics, by Dave Eberly (his code is online), 2000
3D Games, Volume 1: Real-time Rendering and Software Technology, by Alan Watt and Fabio Policarpo (their Fly3D SDK is online), 2000
3D Graphics Programming: Games and Beyond, by Sergei Savchenko, 2000
Computational Geometry: Algorithms and Applications, by deBerg, Van Kreveld, Overmars, and Schwarzkopf, 2000
Computer Graphics Using OpenGL by F.S. Hill, Jr., 2000 (Table of Contents and sample chapter)
3D Game Engine Design, by David Eberly, Jan. 2001 (companion web site)
Essential Mathematics for Computer Graphics Fast, by John Vince, Oct. 2001
Computer Graphics Through Key Mathematics, by Huw Jones, May 2001
Mathematics for Computer Graphics Applications, by Michael Mortenson, 1999


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woshiug   2009/01/23 12:18:03  23楼   举报


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castor415   2009/02/04 03:01:32  24楼   举报

只能说超级赞,比较看到里面的人工智能篇,先下了再说


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demu19881211   2009/02/14 18:24:43  25楼   举报

不错谢谢了


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icewangfei   2009/02/25 12:49:26  26楼   举报

感动啥啥不说了,狂赞啊


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upuy0410   2009/03/07 23:37:41  27楼   举报

书目的出处,我很感兴趣。
一部分以有中文版,
www.flazx.com
http://www.netyi.net/in.asp?id=upuy (http://www.netyi.net/in.asp?id=upuy)

您目前的水平,应该不只局限于书本,http://www.gameres.com/(交流)

引用(yqez191 @ 2009-01-14, 08:28 AM) *
求资料,哪里有这些:
Essential Mathematics for Games and Interactive Applications, Jim Van Verth and Lars Bishop, ISBN 1-55860-863-X
... ...


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pekingbye   2009/03/13 08:44:32  28楼   举报

连这个都有,太强了。谢谢!


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it601   2009/03/18 17:38:23  29楼   举报

谢谢!中国有您 变得再精彩!


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neikice   2009/03/22 19:29:11  30楼   举报

非常喜欢 感谢lz


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liebehiggs   2009/03/25 08:45:58  31楼   举报


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paurandy   2009/03/27 11:19:58  32楼   举报

大人,您太强太无私太伟大了,我爱您!!!
这么多宝贵的游戏编程书籍,别的地方找都找不到

顶!坐源!!!

为我国游戏事业发展出力!!别让别国都瓜分了我国这块市场!!!

师夷长技以治夷!!!!!!!


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wzokwork   2009/03/30 21:10:59  33楼   举报

泪流满面的顶!!!!


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tzmmcj   2009/04/10 20:39:22  34楼   举报

非常非常感谢~


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de_gel   2009/04/30 19:54:25  35楼   举报

我在您这里的书籍受益很多,许多的书都比较贵,电子版无疑是帮我一个大忙,看到这么多有用的书籍非常真诚的谢谢你!


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kankaooooo   2009/05/08 23:05:30  36楼   举报

很喜欢,在学C,谢谢楼主提供,


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intoabyss   2009/05/15 09:29:37  37楼   举报

如果十年以前能够看到这些书多好呀~~
纯支持!期待中国的强人


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johnzs   2009/05/20 17:29:19  38楼   举报

这个资源非常棒。楼主!感谢楼上的兄弟提供DX的相关视频


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_fmlyht   2009/06/23 10:16:34  39楼   举报

逝者如失夫


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残雪的血   2009/06/24 19:12:26  40楼   举报

很好,都是精品。谢谢


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the0re0up   2009/07/07 17:16:54  41楼   举报

谢谢!


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dadi626   2009/07/18 09:18:54  42楼   举报

谢谢!


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jy04932255   2009/07/23 23:54:05  43楼   举报

最近正好有着向游戏方向发展,都下下来看一看……
希望都有源啊……


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liuzaixing   2009/07/27 12:08:04  44楼   举报

楼主好人,非常谢谢


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sheriff6   2009/08/06 15:02:21  45楼   举报

楼主谢谢了


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wagq1689110   2009/08/11 17:07:25  46楼   举报

强烈顶楼主


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人人都爱茶小安   2009/08/17 04:06:18  47楼   举报

建议文件后面加注zh,cn,en之类区分。另外感谢lz了


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电子幽灵   2009/09/23 23:24:35  48楼   举报

那么多牛B的书

辛苦楼主了


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MysterJ   2009/09/24 20:14:59  49楼   举报

万分感激地收了!


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calljin   2009/09/28 00:35:52  50楼   举报

英文的太多了.看不懂呀


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