永远的黑岛 永远的经典
网友评论:Michael Hoenig -《博德之门》(Baldur's Gate: The Original Saga )[FLAC]
wangling_777
2008/08/24 06:03:51 2楼
举报
ReynoldCable
2008/08/24 09:36:26 4楼
举报
docool2008
2008/08/30 23:20:54 9楼
举报
leonardbrennare
2008/09/14 20:11:46 10楼
举报
leonardbrennare
2008/09/14 20:15:14 11楼
举报
nightson
2008/10/15 08:28:22 12楼
举报
Bioware总是给黑岛做嫁衣。。博德之门系列黑岛只是协助开发,博德之门系列里唯一由黑岛独立开发的只有ps2上的Baldur's Gate: Dark Alliance II。顺便说一句,黑岛工作室的冰风谷系列和异域镇魂曲用的是bioware的引擎。两个工作室都是伟大的工作室,但请不要混为一谈。
不熟悉Bioware的玩家,看看Bioware同样辉煌的制作史吧:
Shattered Steel (1996)
Baldur's Gate (1998)
Baldur's Gate: Tales of the Sword Coast (1999)
MDK2 (2000)
Baldur's Gate II: Shadows of Amn (2000)
Baldur's Gate II: Throne of Bhaal (2001)
Neverwinter Nights (2002)
Neverwinter Nights: Shadows of Undrentide (2003)
Neverwinter Nights: Hordes of the Underdark (2003)
Neverwinter Nights: Kingmaker (2005)
Star Wars: Knights of the Old Republic ("KotOR") (2003)
Jade Empire (2005)
Mass Effect (2007)
nightson
2008/10/21 15:22:18 15楼
举报
"Over the past two years, between BioWare and Black Isle, there have been four products and an expansion pack developed using the BioWare Infinity engine," Urquhart explains. "When BioWare was creating the first Baldur's Gate, they pretty much did it all themselves except with some very small things provided by us like a sound engine and a movie processor. Black Isle then took the BioWare Infinity engine and modified it a great deal to be used in Torment. We had all that BioWare could provide because a lot of the work was done while they were in their massive crunch time on Baldur's Gate. So, most of the modifications to the engine that you see in Torment were done by the programmers in Black Isle.
自己看吧,Black Isle在Baldur's Gate的开发上只是做了一些小的技术援助,黑岛果然伟大,但没有黑岛,Bioware一样强大
nightson
2008/10/25 16:43:01 17楼
举报
这个资料是gamespy上面的采访,名字叫Black Isle Studios: We are not BioWare ,http://archive.gamespy.com/articles/january01/blackisle/index.shtm
BG2的部分后面有提到,黑岛说了2的开发工作绝大部分都由Bioware完成的,也用了一些黑岛的东西,但并不多,就是下面这一段:"After Baldur's Gate was finished, BioWare then began work on Baldur's Gate 2, and another team at Black Isle began on Icewind Dale. BioWare used some of the functionality that was created for Torment by Black Isle, but not a great deal. However, with Icewind we chose to use the Baldur's Gate 2 code and bring in modifications to it that we had created for Torment. It all gets kind of convoluted, but the best way to look at it is that almost all of the code that is in the Baldur's Gate series was developed by BioWare with Black Isle contributing some code that we developed for Torment and Icewind Dale."
18楼已被删除
nightson
2008/10/25 17:24:54 20楼
举报
Michael Hoenig - Baldur's Gate 2 - Collector's Edition Soundtrack Tar (Osloskop).bz2
| 下面是用户共享的文件列表,安装电驴后,您可以点击这些文件名进行下载 | |
| Michael.Hoenig.-.Baldur's.Gate.2.-.Collector's.Edition.Soundtrack.Tar.(Osloskop).bz2 详情 | 313.5MB |
| 313.5MB | |
emule里搜索到的,不知道是不是无损
silencesherry
2009/01/18 14:46:53 24楼
举报
Liuxudong926
2009/02/02 01:17:59 25楼
举报
huamantian
2009/06/01 09:35:25 26楼
举报
29楼已被删除


![Image[2005/05/21 17:44:18]资源更新 共4个文件 2.39GB](http://v4.vcimg.com/images/res-img.jpg)


ardifast
2008/08/24 04:32:36 1楼
举报
支持下~~经典游戏~~