语言:英语
网址:http://www.lynda.com/Maya-tutorials/Maya-Essentials-4-Creating-Textures-Materials/96717-2.html
类别:教程
Lynda.com 出品的时长1小时51分钟的Maya 2013创建纹理和材料视频教程。由George Maestri演示Maya 2013创建纹理和材料的基础知识。课程演示如何显示3D 物体表面颜色、 透明度和表面特征的纹理。介绍基本材料类型以及如何运用和调整位图纹理。还讨论了透明度,镜面,反射率,影响材料的外观的概念。
Topics include:
Understanding the basic materials
Creating and applying maps
Working with the Hypershade window
Using bitmaps as textures
Creating reflections
Using bump vs. displacement mapping
Projecting textures on surfaces
UV mapping a complex object
目录:
Introduction
3m 6s
Welcome
56s
Using the exercise files
45s
Choosing a renderer
1m 25s
1. Creating Materials
29m 36s
Understanding the basic materials
6m 49s
Creating and applying maps
6m 2s
Using the ramp material
4m 48s
Working with the Hypershade window
5m 9s
Using the Interactive Photorealistic Renderer (IPR)
2m 25s
Exploring mental ray materials
4m 23s
2. Refining Materials
46m 5s
Using bitmaps as textures
8m 50s
Working with ramp textures
7m 25s
Creating transparency
6m 50s
Understanding specularity
7m 21s
Creating reflections
6m 47s
Using bump mapping
4m 49s
Using displacement mapping
4m 3s
3. Applying Textures
32m 20s
Projecting textures on surfaces
5m 38s
Texture-mapping polygonal surfaces
4m 54s
Exploring the basics of UV mapping
5m 41s
Fine-tuning maps in the UV Texture Editor
6m 3s
UV mapping a complex object
10m 4s
Conclusion
19s
Goodbye
19s
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: Lynda.com – Maya Essentials 4: Creating Textures and Materials
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: DESCRIPTION
Materials define how the surface of 3D objects appear and lend them color, transparency, and texture that allow you to view the characteristics of a surface. This course introduces the basics of creating materials in Maya. Author George Maestri presents the basic material types as well as how to apply and align bitmap textures. He also discusses the concepts behind transparency, specularity, and reflectivity, which impact the appearance and light receptiveness of materials.
Topics include:
Understanding the basic materials
Creating and applying maps
Working with the Hypershade window
Using bitmaps as textures
Creating reflections
Using bump vs. displacement mapping
Projecting textures on surfaces
UV mapping a complex object
http://www.lynda.com/Maya–tutorials/Maya–Essentials–4–Creating–Textures–Materials/96717–2.html
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