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《玛雅创建纹理和材料视频教程》(Lynda.com Maya Essentials 4 Creating Textures and Materials)[光盘镜像]

  • 状态: 精华资源
  • 摘要:
    主讲人George Maestri
    发行日期2012年7月25日
    对白语言英语
    文字语言英文
  • 时间: 2012/07/29 01:27:25 发布 | 2012/07/29 14:31:47 更新
  • 分类: 教育  计算机 

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中文名玛雅创建纹理和材料视频教程
英文名Lynda.com Maya Essentials 4 Creating Textures and Materials
资源格式光盘镜像
主讲人George Maestri
发行日期2012年7月25日
地区美国
对白语言英语
文字语言英文
简介

IPB Image

语言:英语
网址:http://www.lynda.com/Maya-tutorials/Maya-Essentials-4-Creating-Textures-Materials/96717-2.html
类别:教程




Lynda.com 出品的时长1小时51分钟的Maya 2013创建纹理和材料视频教程。由George Maestri演示Maya 2013创建纹理和材料的基础知识。课程演示如何显示3D 物体表面颜色、 透明度和表面特征的纹理。介绍基本材料类型以及如何运用和调整位图纹理。还讨论了透明度,镜面,反射率,影响材料的外观的概念。


Topics include:
Understanding the basic materials
Creating and applying maps
Working with the Hypershade window
Using bitmaps as textures
Creating reflections
Using bump vs. displacement mapping
Projecting textures on surfaces
UV mapping a complex object

IPB Image



目录

Introduction
3m 6s

Welcome
56s

Using the exercise files
45s

Choosing a renderer
1m 25s

1. Creating Materials
29m 36s

Understanding the basic materials
6m 49s

Creating and applying maps
6m 2s

Using the ramp material
4m 48s

Working with the Hypershade window
5m 9s

Using the Interactive Photorealistic Renderer (IPR)
2m 25s

Exploring mental ray materials
4m 23s

2. Refining Materials
46m 5s

Using bitmaps as textures
8m 50s

Working with ramp textures
7m 25s

Creating transparency
6m 50s

Understanding specularity
7m 21s

Creating reflections
6m 47s

Using bump mapping
4m 49s

Using displacement mapping
4m 3s

3. Applying Textures
32m 20s

Projecting textures on surfaces
5m 38s

Texture-mapping polygonal surfaces
4m 54s

Exploring the basics of UV mapping
5m 41s

Fine-tuning maps in the UV Texture Editor
6m 3s

UV mapping a complex object
10m 4s

Conclusion
19s

Goodbye
19s

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: Lynda.com – Maya Essentials 4: Creating Textures and Materials

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: DESCRIPTION

Materials define how the surface of 3D objects appear and lend them color, transparency, and texture that allow you to view the characteristics of a surface. This course introduces the basics of creating materials in Maya. Author George Maestri presents the basic material types as well as how to apply and align bitmap textures. He also discusses the concepts behind transparency, specularity, and reflectivity, which impact the appearance and light receptiveness of materials.
Topics include:

Understanding the basic materials
Creating and applying maps
Working with the Hypershade window
Using bitmaps as textures
Creating reflections
Using bump vs. displacement mapping
Projecting textures on surfaces
UV mapping a complex object

http://www.lynda.com/Maya–tutorials/Maya–Essentials–4–Creating–Textures–Materials/96717–2.html

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