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《玛雅灯光和渲染视频教程》(Lynda.com Maya Essentials 6 Lights and Rendering)[光盘镜像]

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  • 摘要:
    主讲人George Maestri
    发行日期2012年7月9日
    对白语言英语
    文字语言英文
  • 时间: 2012/07/29 01:02:48 发布 | 2012/07/30 23:45:20 更新
  • 分类: 教育  计算机 

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中文名玛雅灯光和渲染视频教程
英文名Lynda.com Maya Essentials 6 Lights and Rendering
资源格式光盘镜像
主讲人George Maestri
发行日期2012年7月9日
地区美国
对白语言英语
文字语言英文
简介

IPB Image

语言:英语
网址:http://www.lynda.com/Maya-tutorials/Maya-Essentials-6-Lights-Rendering/96718-2.html
类别:教程




Lynda.com 出品的时长1小时52分钟的Maya 2013灯光和渲染视频教程。由George Maestri演示Maya 2013渲染和照明工具的基础知识。课程演示如何操纵灯光、 添加景深,以及创建散景效果和反射场景 。


This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflections—giving your scene just the atmosphere and drama you want.

Topics include:
Adjusting the Render Settings menu
Adding depth map and raytrace shadows
Understanding the principle of light decay
Creating cameras
Using Motion Blur in Maya and mental ray
Using Final Gather for natural illumination
Rendering transparent materials with caustics
Batching rendering

IPB Image





目录

Introduction
1m 34s

Welcome
1m 4s

Using the exercise files
30s

1. Maya Rendering
12m 31s

Exploring the Render Settings window
5m 13s

Touring the Maya Software renderer settings
3m 6s

Looking at the mental ray renderer settings
4m 12s

2. Lights and Lighting Types in Maya
27m 46s

Exploring light types
7m 12s

Manipulating lights
5m 8s

Adding depth map shadows
6m 8s

Using raytrace shadows
3m 40s

Understanding light decay
5m 38s

3. Understanding Cameras
33m 42s

Creating cameras
5m 36s

Understanding camera attributes
6m 30s

Creating gates and safe frames
3m 44s

Adding depth of field
5m 43s

Creating bokeh in mental ray using lens shaders
4m 52s

Creating motion blur in the Maya Software renderer
4m 19s

Creating motion blur in mental ray
2m 58s

4. Advanced Rendering with mental ray
30m 34s

Creating reflections and refractions
6m 19s

Using Final Gathering for natural lighting
4m 44s

Turning objects into light sources
6m 36s

Creating global illumination in mental ray
7m 18s

Rendering transparent materials with caustics
5m 37s

5. Final Output
6m 3s

Batch rendering
4m 18s

Using Backburner
1m 45s

Conclusion
11s

Goodbye
11s

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: Lynda.com – Maya Essentials 6: Lights and Rendering

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: DESCRIPTION

This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflectionsùgiving your scene just the atmosphere and drama you want.
Topics include:

Adjusting the Render Settings menu
Adding depth map and raytrace shadows
Understanding the principle of light decay
Creating cameras
Using Motion Blur in Maya and mental ray
Using Final Gather for natural illumination
Rendering transparent materials with caustics
Batching rendering

http://www.lynda.com/Maya–tutorials/Maya–Essentials–6–Lights–Rendering/96718–2.html

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