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《Effective C++ (第3版)》(Effective C++, 3rd Edition)英文文字版/EPUB/网盘见102楼[EPUB]

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  • 摘要:
    图书分类软件
    出版社Addison-Wesley Professional
    发行时间2005年5月12日
    语言英文
  • 时间: 2012/05/24 20:11:31 发布 | 2012/10/10 23:26:37 更新
  • 分类: 图书  计算机与网络 

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中文名Effective C++ (第3版)
原名Effective C++, 3rd Edition
作者Scott Meyers
图书分类软件
资源格式EPUB
版本英文文字版/EPUB/网盘见102楼
出版社Addison-Wesley Professional
书号0321334876
发行时间2005年5月12日
地区美国
语言英文
简介

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内容介绍:

The first two editions of Effective C++ were embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’ practical approach to C++ describes the rules of thumb used by the experts — the things they almost always do or almost always avoid doing — to produce clear, correct, efficient code.

The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. For this third edition, more than half the content is new, including added chapters on managing resources and using templates. Topics from the second edition have been extensively revised to reflect modern design considerations, including exceptions, design patterns, and multithreading.

作者介绍:

Scott Meyers is one of the world's foremost authorities on C++, providing training and consulting services to clients worldwide. He is the author of the best-selling Effective C++ series of books (Effective C++, More Effective C++, and Effective STL) and of the innovative Effective C++ CD. He is consulting editor for Addison Wesley's Effective Software Development Series and is a founding member of the Advisory Board for The C++ Source (http://www.artima.com/cppsource). He holds a Ph.D. in Computer Science from Brown University. His web site is http://www.aristeia.com.

内容截图:

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目录

Chapter 1: Accustoming Yourself to C++
Chapter 2: Constructors, Destructors, and Assignment Operators
Chapter 3: Resource Management
Chapter 4: Designs and Declarations
Chapter 5: Inheritance
Chapter 6: Implementations and Object-Oriented Design
Chapter 7: Templates and Generic Programming
Chapter 8: Customizing new and delete
Chapter 9: Miscellany

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