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《视频图像合成/处理特效插件》(Boris Continuum Complete )v8.0 for CS3 CS4 CS5 CS5.5[压缩包]

  • 状态: 精华资源
  • 摘要:
    发行时间2012年
    制作发行Boris FX
    语言英文
  • 时间: 2012/02/24 14:23:35 发布 | 2012/04/06 17:26:15 更新
  • 分类: 软件  多媒体类 

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中文名视频图像合成/处理特效插件
英文名Boris Continuum Complete
资源格式压缩包
版本v8.0 for CS3 CS4 CS5 CS5.5
发行时间2012年
制作发行Boris FX
语言英文
简介

IPB Image


CONTINUUM COMPLETE 为视频图像合成、处理 、键控、着色、变形等提供全面的解决方案。 Boris 发佈了它的图像特效软体,提供了在 Mac 和 Wintel 系统上的 Open GL 和双 CPU 支援,在 Mac 平台上,它的特性在 G4 中得到了充分增强. Boris FX 支援 Adobe After Effects, Adobe Premiere, Apple Final Cut Pro, 和其他编辑软体.
新特性包含: natural effects自然效果滤镜包括,火, 雨, 雪和星辰; 高级的粒子特效包括星星和3D图像扭曲,光效滤镜;
合成工具支援任意的模型, 分形贴图和动态模煳;声音支援;支援第三方视讯外挂. 新增特点如下:
‧ 多个视讯/图形轨。
‧ 可设置无限层和动态路径关键帧
‧ 任意双通道X、Y、Z方向真3D特技
‧ 动态粒子效果和模煳特技
‧ 宽度、色彩、透明度及柔化参数可调的边界
‧ 支援带a通道的PICT档桉
‧ 任意控制图像尺寸、位置和透明度
‧ 位置、透明度、色彩和深度参数可调的阴影
‧ 控制旋转轴的位置。
‧ 下游蒙片和划像。
‧ 在立方体(cube)和砖形体(slab)上的视讯拼图。
‧ 源图像的裁剪、划像和溷合处理所有新的AFTER EFFECT插入特技,包括DVE,色键、圆柱体、球体、波纹、凸透镜、颜色校正、亮度/对比度调整、反转片/过曝光、着色、Alpha键、HSL、卷页、LEVELS/GAMMA校正等。

造 型
‧ 平滑的3D控制
‧ 反转/暴光
‧ 立方体
‧ 亮度/对比度控制反转/暴光
‧ 球体
‧ 色彩平衡亮度/对比度控制
‧ 圆柱体
‧ 染色
‧ 卷页
‧ 色彩平衡
‧ 灰度控制
‧ 染色
‧ 屏蔽轨道
‧ 色调/饱和度/亮度控制滤 镜
‧ 带倒角图像 ‧ 通道转换
‧ 模煳
‧ 制作通道
‧ 水波纹
‧ 色键
‧ 波浪
‧ RGB区别键
‧ 膨胀
‧ 亮度键
‧ 颜色校正
‧ 预制多重通道

Boris Continuum Complete 提供了最全面的特效插件在Macintosh和Windows版本的Adobe After Effects和Premiere Pro的CS5.5 CS5中,和CS4有史以来创建的套件。高达200过滤器包括3D对象,如挤压文字,3D粒子特效,图像恢复工具,镜头耀斑和灯,键和遮罩,3路颜色分级和其他的色彩校正工具,基于时间的影响,如光稳定剂,经透视效果,模糊,发光,和影院效果。所有的过滤器处理或OpenGL硬件加速,无论是对一个互动效果设计经验多的优势。

超过1,000专业设计的预设包括与皮肤基底细胞癌的每一个安装免费。您可以保存和自由分享自己的特技,并建立调整到一个项目的具体需求定制预设集合。支持静态和动态的基底细胞癌预设平台上的后遗症。预设可以共享与匹配任何主机上的应用程序安装在其中BCC是密件抄送安装。

通过Boris Continuum Complete 传输工作流程公用事业,BCC是唯一的插件集合,它允许容易特效的Adobe,Avid公司之间的迁移,和苹果视频编辑软件 - 参数和关键帧信息不变。鲍里斯传输AE让你的Avid或Final Cut Pro序列转移到After Effects中,而鲍里斯转让FCP使您能够之间传输的Avid和Final Cut Pro序列。


新的闪烁减少和内窥镜工具,OpenGL硬件加速,支持32位浮点,更深的After Effects集成,以及增强的镜头耀斑,粒子,发光,灯标题新版本8的释放。

Boris Continuum Complete 8自动曝光功能

更好的颗粒
更好的镜头耀斑
更好的辉光
更好地灯
更好的曝光集成
更好的图像复原;
新的向量AE范围工具
8个新的过滤器
32位浮点支持

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IPB Image


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Boris Continuum Complete 8 AVX WIN or MAC Media Composer, News Cutter. Symphony

Video Effects Plug-ins for Avid Editing and Finishing Systems

Boris Continuum Complete 8 AVX gives Avid editors the most comprehensive VFX and compositing plug-in suite ever created. A whopping 200+ filters include 3D Objects such as Extruded Text, 3D particle effects, image restoration tools, lens flares and lights, award-winning chroma keying and compositing, a full suite of color correction tools, time-based effects such as Optical Stabilizer, warp and perspective effects, and blurs, glows, and cinematic effects. All BCC AVX filters take advantage of either multi-processing or OpenGL hardware acceleration for an interactive effects design experience.

Learn more about what's new »

Over 1,000 professionally-designed presets are included free with every installation of BCC. Customers can save and freely share their own presets and build customized preset collections tuned to the specific needs of a project – without the need for a costly subscription service. Presets can be shared with matching BCC installations on any host application in which BCC is installed. In addition, via the Boris Transfer workflow utilities, BCC is the only plug-in set that allows easy VFX migration between Avid, Adobe, and Apple editing software – with parameters and keyframed information intact. Boris Transfer AE transfers Avid or Final Cut Pro sequences to After Effects while Boris Transfer FCP transfers sequences between Avid and Final Cut Pro.

What's New in Boris Continuum Complete 8 AVX
Support for 64-bit Avid editing systems
Videoscope
Film Glow
Flicker Fixer
Beat Reactor
Lens Flare 3D - coming soon!
Stage Light - coming soon!
Particle Emitter 3D - coming soon!
Organic Strands - coming soon!
Wild Cards - coming soon!




代码
                                                      
                   LineZer0!  ²        ²  ²   
            ²²² ²           ²  ²²  ² ²±
            ±²²       ²         ²²²² ²²²
             ² ²   ²    ² ² ²²
             ²  ²² ² ²  ²²² ²    ²
             ²²   ²² ²    ²²² ²² ²   ²
            ²    ²²² ² ²²²  ²² ±²   ²²±
            ²  ²  ²²²  ²²²  ²²±
        ² ±²  ²  ²²  ²²²²± ± ²
          ² ²°²  ² ² ²²² ² ±  ²²   
        ² ²  ²²    ² ²²  ²     ² ²
       ²²   ² ²²²² ²   ² ²  ²² 
       ²² ²²²    ²  ² ² ²²²  ²²± ²²
     ²²²  ²  ²²²   ²²²  
  cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo
   ²² ±²²²²²      ²²²  ²²²²²²²± ²²
²²²² ±±²²²²²     ²        ²²  ²²    ²²²²²±± ²²²²
  ² ²²   ²²²² ²²  presents  ²  ²±²²   ²² ²
²²   ²            ²²             ²        ²   ²²
²² ²²±  ²                  ²              ²  ±²² ²²
²² °°                                                           °° ²²
   ²                                                           ²
     ²        Continuum.Complete v8.0.for.CS5.CS5.5          ²
                                                             
   ²²²              Release Date : 2012-02-15                ²²²
²²                     Nfo Date : 2012-02-15                  ²²
²² ²                                                                     ² ²²
²      Num. Disks : xx/31                       OS : Windows            ²
²        Nfo Time : 13:37                 Rel Type : Cracked            ²
²         Cracker : Team Lz0               Archive : lz0*.zip           ²
²          Packer : Team Lz0                Rating : Your choice        ²
²        Supplier : Team Lz0              Language : English            ²
²      Protection : Serial                                              ²
²                                                                       ²
²    Requirements : N/A                                                 ²
²                 : Always use a firewall.                              ²
²   Publisher URL : http://www.borisfx.com/                             ²
²       Publisher : Boris                                               ²
²                                                                       ²
²            (-)  Keyfile / License          (-)  Emulator              ²
²            (-)  Patch                      (-)  Serial                ²
²            (-)  Cracked .EXE / .DLL        (-)  Retail                ²
²            (-)  Keygen                     (-)  Trainer               ²
²  ²       (-)  Loader                     (x)  Other            ²  ²
² ²                                                                 ² ²
²²                                                             ²²
   ²² ²               1999 - 2012               ² ²²
     ²   ²²    °°°                   °°°    ²²   ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + I N F O +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     The World's Most Comprehensive VFX Plug-in Collection             ²
²                                                                       ²
²     Boris Continuum Complete 8 AE delivers the most comprehensive     ²
²     VFX plug-in suite ever created for Macintosh and Windows          ²
²     versions of Adobe After Effects and Premiere Pro CS5.5, CS5,      ²
²     and CS4. A whopping 200+ filters include 3D Objects such as       ²
²     Extruded Text, 3D particle effects, image restoration tools,      ²
²     lens flares and lights, keys and mattes, 3 Way Color Grading      ²
²     and other color correction tools, time-based effects such as      ²
²     Optical Stabilizer, warp and perspective effects, and blurs,      ²
²     glows, and cinematic effects. All filters take advantage of       ²
²     either multi-processing or OpenGL hardware acceleration for an    ²
²     interactive effects design experience.                            ²
²                                                                       ²
²     Over 1,000 professionally-designed presets are included free      ²
²     with every installation of BCC. You can save and freely share     ²
²     your own presets and build customized preset collections tuned    ²
²     to the specific needs of a project. Both static and animated      ²
²     BCC presets are supported on the After Effects platform.          ²
²     Presets can be shared with matching BCC installations on any      ²
²     host application in which BCC is installed.                       ²
²                                                                       ²
²     Via the Boris Transfer workflow utilities, BCC is the only        ²
²     plug-in collection that allows easy VFX migration between         ²
²     Adobe, Avid, and Apple video editing software ? with              ²
²     parameters and keyframed information intact.  Boris Transfer      ²
²     AE allows you to transfer Avid or Final Cut Pro sequences to      ²
²     After Effects while Boris Transfer FCP gives you the ability      ²
²     to transfer sequences between Avid and Final Cut Pro.             ²
²                                                                       ²
²     New flicker reduction and videoscope tools, OpenGL hardware       ²
²     acceleration, 32-bit float support, deeper After Effects          ²
²     integration, and enhanced lens flares, particles, glows, and      ²
²     lights headline the new Version 8 release.                        ²
²                                                                       ²
²                                                                       ²
²     Your Swiss Army Knife for VFX                                     ²
²                                                                       ²
²     Boris Continuum Complete 8 AE includes 200+ VFX filters in 16     ²
²     categories!                                                       ²
²                                                                       ²
²     3D Objects                                                        ²
²                                                                       ²
²     Create and animate extruded text, extrude EPS logos, deform       ²
²     layers, and extrude spline shapes - all in real-time, with AE     ²
²     camera and lighting system integration.                           ²
²                                                                       ²
²     Art Looks                                                         ²
²                                                                       ²
²     Simulate pencil-sketched images, the wash look of a water         ²
²     color painting, a rotoscope toon-animation look, charcoal         ²
²     drawings, and more.                                               ²
²                                                                       ²
²     Blur and Sharpen                                                  ²
²                                                                       ²
²     Emulate a rack defocus effect, create in-camera motion blur       ²
²     effects, and much more.                                           ²
²                                                                       ²
²     Color and Tone                                                    ²
²                                                                       ²
²     Independently adjust the bright, mid, and dark regions of an      ²
²     image clip, make adjustments to a specific color in a scene,      ²
²     and much more.                                                    ²
²                                                                       ²
²     Film Style                                                        ²
²                                                                       ²
²     Generate the warm organic look of film in seconds.                ²
²                                                                       ²
²     Image Restoration                                                 ²
²                                                                       ²
²     Upscale SD to HD, remove or repair bad pixels, smooth and         ²
²     soften skin imperfections, remove flicker and camera shake,       ²
²     and much more.                                                    ²
²                                                                       ²
²     Key and Blend                                                     ²
²                                                                       ²
²     BCC provides an award-winning suite of chroma key tools           ²
²     complete with spill suppression, matte choker, and light wrap.    ²
²                                                                       ²
²     Lights                                                            ²
²                                                                       ²
²     Produce stunning volumetric lighting effects and real-world       ²
²     lens flares and reflections.                                      ²
²                                                                       ²
²     Match Move                                                        ²
²                                                                       ²
²     Powerful, specialized filters that enable you to recover          ²
²     motion data from a clip and then use that data in creative and    ²
²     interesting ways.                                                 ²
²                                                                       ²
²     Particles                                                         ²
²                                                                       ²
²     BCC particle effects give 3D broadcast designers the ultimate     ²
²     particle machine, providing incredibly powerful, flexible, and    ²
²     OpenGL-accelerated options.                                       ²
²                                                                       ²
²     Perspective                                                       ²
²                                                                       ²
²     Convert scanned images into video with stunning quality and       ²
²     create 3D DVE effects.                                            ²
²                                                                       ²
²     Stylize                                                           ²
²                                                                       ²
²     Popular stylized VFX include LED, Damaged TV, Tile Mosaic,        ²
²     Prism, and Scanline.                                              ²
²                                                                       ²
²     Textures                                                          ²
²                                                                       ²
²     Generate realistic textures such as Steel Plates, Bricks,         ²
²     Clouds, Granite, Wooden Planks, and Rock. The                     ²
²     procedurally-generated textures render smoothly at any            ²
²                                                                       ²
²     Time                                                              ²
²                                                                       ²
²     Smoothly retime clips and easily achieve a variety of temporal    ²
²     effects.                                                          ²
²                                                                       ²
²     Transitions                                                       ²
²                                                                       ²
²     Choose from a variety of wipes and transition effects and         ²
²     presets and easily customize the effects using an on-screen,      ²
²     graph-curve user interface.                                       ²
²                                                                       ²
²     Warp                                                              ²
²                                                                       ²
²     Create animated morphs, bulges, ripples, and waves.               ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ I N S T A L L +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     1) Unpack and install.                                            ²
²     2) Read linezer0.txt for further install notes.                   ²
²     3) Enjoy this release!                                            ²
²                                                                       ²
²     NOTE: For obvious reasons you should always make sure that        ²
²           the title is restricted access to internet by a firewall    ²
²           to avoid any problems. Further, when running our            ²
²           keygens/patches you might need to run it with admin         ²
²           rights while in Vista/Win7 to ensure that it has            ²
²           enough privileges.                                          ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + J O I N +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     So you are interested in joining one of the most successful       ²
²     groups of all time? Then you might want to continue reading.      ²
²     Not only can we offer whatever your heart might desire, but       ²
²     becoming part of the group will also be one of the more           ²
²     significant decisions you perhaps will take.                      ²
²                                                                       ²
²     Ever since our beginning in 1999 we’ve strived to make a group    ²
²     that not only is a group of knowledge, but a gathering of         ²
²     people that wants friendship, devotion, respect and fun. Hard     ²
²     work is what has brought us where we are today, and hard work     ²
²     is also what we would expect from you.                            ²
²                                                                       ²
²     Given the amount of hours we all put into this every day, we      ²
²     like to see our self as a secondary family. We strive to take     ²
²     care of each other and thus – mutual respect is the essence of    ²
²     our group. We never pushed for being elite, as we do not believe  ²
²     that any of us deserve the mark of the elitists. Every member     ²
²     of our group is taught to honor the next guy or gal with the      ²
²     same respect as he or her demands for themselves. The same        ²
²     thought applies to how we look at other groups.                   ²
²                                                                       ²
²     Are you ready to become part of a family? Do you think you have   ²
²     what it takes? Then now is the time to get up and contact us.     ²
²     Perhaps you will find a new road to follow with us. Open          ²
²     positions are as follows, but if you do feel you have something   ²
²     to contribute with but feel that it doesn’t match any of the      ²
²     open positions, then do contact us and let us be the judge        ²
²     of that.                                                          ²
²                                                                       ²
²     CRACKERS                                                          ²
²     Do you have a thrill to find solutions to various protection      ²
²     schemes? May it be unpacking, patching, finding algorithms        ²
²     or emulating? We’re always open for individuals that want to      ²
²     expand their knowledge in reversing. You are required to have     ²
²     some former knowledge in reversing as we do not tutor people      ²
²     from scratch. Former experience from other scene groups is        ²
²     good, but not a necessity. Unsure if you qualify? Contact us,     ²
²     and we’ll decide based on your qualities. Be prepared that        ²
²     we will demand examples of previous work.                         ²
²                                                                       ²
²     CODERS                                                            ²
²     You’re enthusiastic about coding, you love to optimize and        ²
²     integrate various projects; we always have projects ranging       ²
²     from smaller ones to large ones that are in need of attendance.   ²
²     If you are joining our family as a coder you will be appointed    ²
²     a variety of projects that will push you to do your best and      ²
²     will probably also serve as a great way of becoming an even       ²
²     greater coder. Projects are ranging from database integrations,   ²
²     IRC bots, and cracktros to tools and security oriented            ²
²     development. Examples of previous work will be required and       ²
²     experience beyond 2 years is also a requirement.                  ²
²                                                                       ²
²     SUPPLIERS                                                         ²
²     Do you have access to good titles? Perhaps you work as an         ²
²     engineer, network administrator, or by any other means can        ²
²     acquire the latest versions of what you have access to? Then      ²
²     feel free to contact us and let us know what you have. We do      ²
²     not focus on anything in particular and as such you will find     ²
²     that we do titles ranging from CAD/CAM to more common graphics,   ²
²     music and programming titles – as well as ordinary shareware      ²
²     titles. Contact us today and we will see if your titles are       ²
²     something we’d like to put some effort into.                      ²
²                                                                       ²
²     SITES                                                             ²
²     You’ve been running a dedicated and well supported site for       ²
²     more than 6 months, the site has grown some reputation and your   ²
²     staff as well as the chosen link location is security oriented.   ²
²     We do not accept sites that are running of rented boxes;          ²
²     neither do we accept sites located in United States of America,   ²
²     Germany or Austria. The speed of the site does not matter, what   ²
²     do matter is that it’s stable, it’s secure and above all – the    ²
²     entire site as well as crew is operating encrypted. You feel      ²
²     that this might be you? Then let us know today, and we will       ²
²     be getting back to you shortly.                                   ²
²                                                                       ²
²     BOX OPERATORS                                                     ²
²     You have been running hosting services for years; either being    ²
²     BNC solutions or IRC daemons – or perhaps just have some boxes    ²
²     that you might think we can use. You’re an administrator of a     ²
²     network and have complete control over the box, the network       ²
²     area and access levels. If so, then you are someone we are        ²
²     interested to talk to. Keep in mind that we do not offer any      ²
²     boxes residing in the same countries as mentioned under “SITES”.  ²
²                                                                       ²
²     Remember, we all started out somewhere so do not keep yourself    ²
²     from contacting us thinking you aren’t good enough to help out,   ²
²     let us decide that.                                               ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²  + L E G A L +  ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     Our releases are made to make sure that the end-user is able      ²
²     to fully test a title before going into a purchase as well as     ²
²     give the end-user an opportunity to make backup copies of         ²
²     titles he or she already owns. Please do respect our stance       ²
²     on this and make sure that you buy the required licenses upon     ²
²     deciding to buy the product. Respect the software authors         ²
²     that have put time, money and effort into creating the title      ²
²     you now have in your hand.                                        ²
²                                                                       ²
²         1. You should only use this title for the period of time      ²
²            as you decide if this is the right product for you         ²
²            personally or for your business. Upon deciding             ²
²            that this is the product you are looking for then          ²
²            we encourage you to buy the necessary licenses.            ²
²                                                                       ²
²         2. If you already own this title then this release can be     ²
²            used as a substitute to the original disks for backup      ²
²            and archiving purposes. This is convenient if you          ²
²            own a large set of various titles that all require         ²
²            dongles to run and you keep on mixing up the dongles.      ²
²            Our releases have removed those checks and thus will       ²
²            be more convenient to use. Again, this should only         ²
²            be the case if you own the required licenses.              ²
²                                                                       ²
²         3. We do not wish for our releases to be widely spread        ²
²            across web boards, P2P networks and the like. While we     ²
²            do know that occurs we strongly urge people to not         ²
²            share these titles at such places.                         ²
²                                                                       ²
²         4. The group is not involved with the spreading of the        ²
²            release, partial files or any of the cracks. The           ²
²            distribution of our releases are all done by third         ²
²            parties – and as such according to the laws of the         ²
²            countries where our members reside, it is not our          ²
²            responsibility what others decides to do with              ²
²            these releases.                                            ²
²                                                                       ²
²         5. You are NOT allowed to distribute our titles with the      ²
²            intent of earning money. This title is not yours to        ²
²            sell. We, as a group, do not participate in such           ²
²            actions and we plead to those that are thinking about      ²
²            selling pirated titles, reconsider – not only are you      ²
²            hurting us seeing our releases being abused, but above     ²
²            all – you are actually stealing profit from the            ²
²            software authors.                                          ²
²                                                                       ²
²         6. We do not take any responsibility of computer or data      ²
²            loss that may occur from using our releases. Keep in       ²
²            mind that you are using a third party solution that        ²
²            does not come from the original software authors.          ²
²            However we strive to make perfect releases so the          ²
²            chances of something like that happening are slim.         ²
²                                                                       ²
²         7. The usage of our cracks is legal in most countries         ²
²            outside of the United States, if and only if you own a     ²
²            complete copy of the program or game. But you are          ²
²            required to read the end user license agreements (EULAs)   ²
²            that comes with the various titles to be sure that you     ²
²            are not violating any agreements.                          ²
²                                                                       ²
²     According to the DMCA ACT in the United States you have no        ²
²     rights to circumvent any copy protection. Keep this in mind       ²
²     as the penalties for doing so there are harder than if you        ²
²     stole the actual title from the self. Our base of operation       ²
²     however is not located in the states, and thus we are not         ²
²     bound by any of the legislations like “no electronic theft act”   ²
²     “digital millennium copyright act” or “the patriot act”. But      ²
²     you as a end-user might be, so be certain to read the EULAs       ²
²     that you agree to upon installing something to make sure          ²
²     you are not breaking any domestic laws.                           ²
²                                                                       ²
²     Finally, we do encourage you to explore the open source           ²
²     community. In most cases you will find open and free software     ²
²     that does exactly what you need, and it won’t cost you            ²
²     anything. At the same time you can enjoy the feeling of           ²
²     doing something good, and support the open source community.      ²
²                                                                       ²
²     By using this release you agree to the statement written above,   ²
²     and accept that the responsibility to whet ever the usage of      ²
²     this title is legal or not is with you and you only. Make sure    ²
²     that you understand the potential risks of using this release.    ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²² + G R E E T S + ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²           HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH           ²
²             GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN             ²
²                    FATiGUED COURiERS NETWORK (FCN)                    ²
² ²                     CHEMiCAL REACTiON (CRO)                     ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ C O N T A C T +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     If you want to contact the group either for a open membership     ²
²     position, for a site offer or just want to let us know that       ²
²     some release might be flawed, then we welcome your response.      ²
²     However we do not send out releases, files from releases,         ²
²     cracks or information to where you might find this. For quick     ²
²     response you might want to search for us online, if you can       ²
²     manage to wait then send us an email on the address below.        ²
²                                                                       ²
²    ²                  EMAIL : linezer0@nerdshack.com             ²    ²
² ²                UPDATED : 4th of November 2011                ²
²²                                                               ²²
   ²                                                       ²
     ²   ²                                      ²   ²
         ²                                  ²   
     ² ²²²    °°°            °°°    ²²² ²
            ² ² ² °±±   ²²          ²²   ±±° ² ² ²
               ² ±²²               ²²± ²   
                  ²²²²²²                     ²²²²²²   
                    ²²²    ascii proudly done   ²²²²
                       ²²     by cpN of cRo     ²²
                        ²²       in 2oo6       ²²
                         ²                 ² 
                           ²² ²         ² ²²
                            ²²²  ²  ²²²
                                ²  ²
                                     ²²
                                      ²
                                       


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