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《玛雅多角色互动动画技术视频教程》(DIGITAL TUTORS: CHARACTER INTERACTION IN MAYA )[光盘镜像]

  • 状态: 精华资源
  • 摘要:
    主讲人Delano Athias
    发行日期2012年
    对白语言英语
    文字语言英文
  • 时间: 2012/02/13 22:15:35 发布 | 2012/02/15 20:09:56 更新
  • 分类: 教育  计算机 

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中文名玛雅多角色互动动画技术视频教程
英文名DIGITAL TUTORS: CHARACTER INTERACTION IN MAYA
资源格式光盘镜像
主讲人Delano Athias
发行日期2012年
地区美国
对白语言英语
文字语言英文
简介

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语言:英语
网址:http://www.digitaltutors.com/11/training.php?pid=626
类别:教程


本教程是由Digital-Tutors机构出品的Maya角色互动动画技术教程,
时长:5小时10分,附工程源文件(6 MB),
教程使用软件:Maya 2012,
作者:Delano Athias,
官方发布时间:2012年2月1日。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

Digital-Tutors Character Interaction in Maya
In this Maya tutorial we will learn how to animate a multi-character interaction with time-saving techniques. We’ll first explore the planning phase of this project, and then dive right in and built the performance from start to finish, learning skills that can be applied to any character. We’ll also create very simple but useful mel scripts to select controls faster, discuss the benefit of choosing suitable rotation orders for control objects, and learn ways to overcome gimbal lock interpolations. By the end of this tutorial, you will have attained the set of skills needed to animate fun and believable character interactions.


下载链接来自TLF
未经过安装测试与安全检测,使用者后果自负与本论坛无关
软体版权归原作者及其公司所有,如果你喜欢,请购买正版




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IPB Image



目录

1. Introduction and project overview
1 min. 13 sec.
Planning the animation
Free
2. Planning the animation
1 min. 55 sec.
Getting familiar with the animation rigging
Free
3. Getting familiar with the animation rigging
7 min. 38 sec.
Setting up the scene and starting the blocking pass
Free
4. Setting up the scene and starting the blocking pass
14 min. 17 sec.
Roughing in the villain's initial attack
Free
5. Roughing in the villain's initial attack
10 min. 36 sec.
Finalizing the blocking in of the villain's attack
Free
6. Finalizing the blocking in of the villain's attack
9 min. 46 sec.
Animating the villain's fall
Free
7. Animating the villain's fall
8 min. 25 sec.
Roughing in the villain flying back after the strike
8. Roughing in the villain flying back after the strike
9 min. 17 sec.
Continuing the villain's fall
9. Continuing the villain's fall
15 min. 40 sec.
Wrapping up the villain's extremes
10. Wrapping up the villain's extremes
14 min. 31 sec.
Double-check the villian's timing and adding a breakdown pose
11. Double-check the villian's timing and adding a breakdown pos...
8 min. 48 sec.
Starting on the heroine's animation
12. Starting on the heroine's animation
7 min. 55 sec.
Adding anticipation to the heroine's counter attack
13. Adding anticipation to the heroine's counter attack
11 min. 4 sec.
Animating the counter-attack
14. Animating the counter-attack
11 min. 3 sec.
Following through from the counter-strike
15. Following through from the counter-strike
11 min. 51 sec.
Finalizing the heroine's blocking pass
16. Finalizing the heroine's blocking pass
16 min. 21 sec.
Starting on the villain's polish pass
17. Starting on the villain's polish pass
9 min. 10 sec.
Finishing the beginning of the villain's animation
18. Finishing the beginning of the villain's animation
6 min. 17 sec.
Refining the upper body of the villain as she falls
19. Refining the upper body of the villain as she falls
5 min. 25 sec.
Tweaking the villain's legs as she falls
20. Tweaking the villain's legs as she falls
5 min. 55 sec.
Polishing the arms as the villain falls
21. Polishing the arms as the villain falls
5 min. 48 sec.
Wrapping up the villain's upper body
22. Wrapping up the villain's upper body
8 min. 46 sec.
Finishing our work on the villain's head
23. Finishing our work on the villain's head
5 min. 9 sec.
Finalizing the villain's legs
24. Finalizing the villain's legs
15 min. 1 sec.
Completing the villain's left arm
25. Completing the villain's left arm
9 min. 5 sec.
Wrapping up the villain
26. Wrapping up the villain
4 min. 50 sec.
Smoothing out heroine's performance
27. Smoothing out heroine's performance
2 min. 8 sec.
Refining the first section of the heroine's animation
28. Refining the first section of the heroine's animation
8 min. 44 sec.
Finishing the first section of the heroine
29. Finishing the first section of the heroine
8 min. 10 sec.
Polishing the counter-attack
30. Polishing the counter-attack
10 min. 7 sec.
Finalizing the last section of the heroine's performance
31. Finalizing the last section of the heroine's performance
8 min. 28 sec.
Adding follow-through to the heroine's torso
32. Adding follow-through to the heroine's torso
10 min. 21 sec.
Animating follow-through in the heroine's left arm
33. Animating follow-through in the heroine's left arm
8 min. 9 sec.
Adding follow-through to the heroine's right arm
34. Adding follow-through to the heroine's right arm
9 min. 22 sec.
Finalizing the heroine and completing the project
35. Finalizing the heroine and completing the project
6 min. 38 sec.

代码
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▀▓▄▀▀▄▄ DIGITAL TUTORS: CHARACTER INTERACTION IN MAYA ▄▄▀▀▄▓▀
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▐█▓▓▀▄▄▓▀ Release Date : 2012-02-06 ▀▓▄▄▀▓▓█▌
▄▄▄█▓▓▀▀▀ Nfo Date : 2012-02-06 ▀▀▀▓▓█▄▄▄
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██▓ █ LINEZER0 ISO DIVISION █ ▓██
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██▓ █ Num. Disks : xx/42 OS : ALL █ ▓██
██▓ █ Nfo Time : 18:00 Rel Type : BOOKWARE █ ▓██
██▓ █ Cracker : Team Lz0 Archive : lz0*.rar █ ▓██
██▓ █ Packer : Team Lz0 Rating : 9/10 █ ▓██
██▓ █ Supplier : Team Lz0 Language : ENGLISH █ ▓██
██▓ █ Protection : RETAIL █ ▓██
██▓ █ █ ▓██
██▓ █ Requirements : N/A █ ▓██
██▓ █ Publisher URL : http://www.digitaltutors.com/ █ ▓██
██▓ █ Publisher : DIGITAL TUTORS █ ▓██
██▓ █ █ ▓██
██▓ █ ( ) Keyfile / License ( ) Emulator █ ▓██
██▓ █ ( ) Patch ( ) Serial █ ▓██
██▓ █ ( ) Cracked .EXE / .DLL (x) Retail █ ▓██
██▓ █ ( ) Keygen ( ) Trainer █ ▓██
██▓ █ ▄▓▄ ( ) Loader ( ) Other ▄▓▄ █ ▓██
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██▓ █ In this Maya tutorial we will learn how to animate a █ ▓██
██▓ █ multi-character interaction with time-saving techniques. We'll █ ▓██
██▓ █ first explore the planning phase of this project, and then █ ▓██
██▓ █ dive right in and built the performance from start to finish, █ ▓██
██▓ █ learning skills that can be applied to any character. █ ▓██
██▓ █ █ ▓██
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██▓ █ 1. Unpack. █ ▓██
██▓ █ 2. Mount or burn. █ ▓██
██▓ █ 3. Enjoy! █ ▓██
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██▓ █ When joining Linezer0 you are not just joining a group, but █ ▓██
██▓ █ a family. We're a group built on friendship, devotion, respect █ ▓██
██▓ █ and of course the continous learning. If you are one of those █ ▓██
██▓ █ whom are just here for the glory and releases, then you have █ ▓██
██▓ █ found the wrong group. Hard work and dedication is what has █ ▓██
██▓ █ brought us to where we are today, and it is that we will █ ▓██
██▓ █ demand from you as well. █ ▓██
██▓ █ █ ▓██
██▓ █ CRACKERS █ ▓██
██▓ █ To be able to be accepted as a cracker in Linezer0, you will █ ▓██
██▓ █ need to have at least 6 months of experience from other groups █ ▓██
██▓ █ and have at least 2 people that can vouche for you before we █ ▓██
██▓ █ will even concider talking with you. █ ▓██
██▓ █ █ ▓██
██▓ █ Open positions: █ ▓██
██▓ █ * Keygenner(s) - able to analyse and keygen advanced █ ▓██
██▓ █ protection schemes. You will be working with the other █ ▓██
██▓ █ keygenners to be able to meet the advanced protections █ ▓██
██▓ █ with a joint effort. █ ▓██
██▓ █ * Dongle cracker(s) - need to have experience in one or █ ▓██
██▓ █ more of the following dongles, FlexLM, SentinelLM, HASP, █ ▓██
██▓ █ CRYPKEY and/or custom made license managers. We always █ ▓██
██▓ █ got big projects that you can undertake, and with the █ ▓██
██▓ █ dongle crew you will be working in a joint effort to █ ▓██
██▓ █ find sollutions - preferrably complete emulators for █ ▓██
██▓ █ the different solutions. █ ▓██
██▓ █ █ ▓██
██▓ █ CODERS █ ▓██
██▓ █ You have knowledge regarding protections like ASPACK and █ ▓██
██▓ █ ARMADILLO, and are able to code tools that can either analyse █ ▓██
██▓ █ those, or even able to unpack them. Further we require that █ ▓██
██▓ █ you have at least 4 years of coding experience, and can show us █ ▓██
██▓ █ earlier achievements either through system analysis and/or █ ▓██
██▓ █ programs you have developed. █ ▓██
██▓ █ █ ▓██
██▓ █ Open positions: █ ▓██
██▓ █ * Cracktro programmer - we are looking for an experienced █ ▓██
██▓ █ programmer that can develop a complete cracktro and a █ ▓██
██▓ █ update system for that particular cracktro. Experience █ ▓██
██▓ █ from the demo scene is preferred, but achievements that █ ▓██
██▓ █ can show your skills can also be accepted. █ ▓██
██▓ █ * General programmer(s) - you will be recieving projects █ ▓██
██▓ █ that will range from everything from updating our █ ▓██
██▓ █ existing tools, as well as develop new tools that will █ ▓██
██▓ █ be useful for the group. █ ▓██
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██▓ █ SUPPLIERS █ ▓██
██▓ █ You work as a engineer or something similar where you got █ ▓██
██▓ █ access to the latest software in the CAD/CAM area. Preferrably █ ▓██
██▓ █ with experience in the supplied software as testing your own █ ▓██
██▓ █ supply would also be required to ensure validity. We are also █ ▓██
██▓ █ interrested in people able to supply us software in the █ ▓██
██▓ █ GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not █ ▓██
██▓ █ welcome, a steady base of supplies will be required. █ ▓██
██▓ █ █ ▓██
██▓ █ SITES █ ▓██
██▓ █ If you run a dedicated site, on a 100mbit link, a well █ ▓██
██▓ █ supported site that have at least 6 months of up-time and █ ▓██
██▓ █ decent affiliation. Then your site might be of interrest to █ ▓██
██▓ █ us. Do note that we do NOT accept site offers from the US, DE █ ▓██
██▓ █ and AT. █ ▓██
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▄▄▄█▓▓▀▀█▀ ▄ ▀ ▓▓██▄▓█▓▌ + L E G A L + ▐▓██▄██▓▓ ▀ ▄ ▀█▀▀▓▓█▄▄▄
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██▓ █ First of all you should know that we do NOT release our cracks █ ▓██
██▓ █ so that you "the end-user" can benefit from it in the term of █ ▓██
██▓ █ using software or any other of our releases without buying █ ▓██
██▓ █ the required licenses. Linezer0 however believe that everyone █ ▓██
██▓ █ should have the option to backup their program/game and be █ ▓██
██▓ █ able to run it without any problems. █ ▓██
██▓ █ █ ▓██
██▓ █ Further we do NOT in any way condone the spreading of our █ ▓██
██▓ █ cracks, in other words we do NOT spread the releases to any █ ▓██
██▓ █ websites, P2P networks or any other public available location █ ▓██
██▓ █ and we urge that our releases should not be spread like that █ ▓██
██▓ █ at all. █ ▓██
██▓ █ █ ▓██
██▓ █ We -Linezer0- has nothing to do with the distribution of these █ ▓██
██▓ █ cracks, it is all done by third parties. As such, and █ ▓██
██▓ █ according to the laws where the individuals of Linezer0 reside, █ ▓██
██▓ █ it is not our responsibility what others desides to do with █ ▓██
██▓ █ these releases. However, let it be said quite clearly; █ ▓██
██▓ █ █ ▓██
██▓ █ "We DO NOT in any way condone the selling or redistribution █ ▓██
██▓ █ of our cracks, this was NEVER our intention." █ ▓██
██▓ █ █ ▓██
██▓ █ Linezer0 does NOT take any responsibility of computer-loss █ ▓██
██▓ █ or any data-errors that may occur from using our cracks. █ ▓██
██▓ █ Keep in mind that you are using a third party sollution to █ ▓██
██▓ █ something we did not develop in the first place. █ ▓██
██▓ █ █ ▓██
██▓ █ Do note that the usage of our cracks are legal in most █ ▓██
██▓ █ countries outside the United States, IF and ONLY IF you own a █ ▓██
██▓ █ full copy of the program/game - then you may use our cracks █ ▓██
██▓ █ for backup purposes, and only that. It remains to be seen how █ ▓██
██▓ █ affected you are of the End User License Agreements (EULAs). █ ▓██
██▓ █ They can't supersede domestic laws, remember that. █ ▓██
██▓ █ █ ▓██
██▓ █ According to the "DMCA ACT" in the Unites States, you have no █ ▓██
██▓ █ rights to circumvent a copy protection. Beware, they will █ ▓██
██▓ █ punish you harder than if you stole the shrinkwrapped software █ ▓██
██▓ █ in a mall. Though Linezer0's base of operation does not reside █ ▓██
██▓ █ in the Unites States, and thus we are NOT bound to the █ ▓██
██▓ █ US legislations like: █ ▓██
██▓ █ █ ▓██
██▓ █ * No Electronic Theft Act █ ▓██
██▓ █ * Digital Millenium Copyright Act █ ▓██
██▓ █ * The Patriot Act █ ▓██
██▓ █ * <other US legislations> █ ▓██
██▓ █ █ ▓██
██▓ █ You should ALWAYS buy the software that you do use, or find █ ▓██
██▓ █ suitable Open Source replacements (as there are loads), we do! █ ▓██
██▓ █ █ ▓██
██▓ █ By using our cracks you automatically agree █ ▓██
██▓ █ to the written agreement above, and thus the responsibility █ ▓██
██▓ █ regarding whetever you are affected by any EULAs is █ ▓██
██▓ █ with YOU and YOU only. █ ▓██
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▀▄▄ ▐█▌ ██▓▓█▌▓▌ ▄▓▄ ▐▓ ░▒▒ ▄▄▄▓▀▀▀▀▀▀▀▓▄▄▄ ▒▒░ ▓▌ ▄▓▄ ▐▓▐█▓▓██ ▐█▌ ▄▄▀
▐█▓▓▀▄▄▓▀█ ▀▀█▄▀ ▀ ▄▓▌ ▒▓▓█▀▀ ▀▀█▓▓▒ ▐▓▄ ▀ ▀▄█▀▀ █▀▓▄▄▀▓▓█▌
▄▄▄█▓▓▀▀█▀ ▄ ▀ ▓▓██▄▓█▓▌ + G R E E T S + ▐▓██▄██▓▓ ▀ ▄ ▀█▀▀▓▓█▄▄▄
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██▓ █ HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH █ ▓██
██▓ █ GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN █ ▓██
██▓ █ FATiGUED COURiERS NETWORK (FCN) █ ▓██
██▓ ▓▄ ▀ CHEMiCAL REACTiON (CRO) ▀ ▄▓ ▓██
▀██▓▓▌ ▄ ▀ ▀ ▄ ▐▓▓██▀
▀▓█▄▄█▌ ▄▓▓▄ ▄▄▄▄▄ ▄▄▄▄▄ ▄▓▓▄ ▐█▄▄█▓▀
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▀▄▄ ▐█▌ ██▓▓█▌▓▌ ▄▓▄ ▐▓ ░▒▒ ▄▄▄▓▀▀▀▀▀▀▀▓▄▄▄ ▒▒░ ▓▌ ▄▓▄ ▐▓▐█▓▓██ ▐█▌ ▄▄▀
▐█▓▓▀▄▄▓▀█ ▀▀█▄▀ ▀ ▄▓▌ ▒▓▓█▀▀ ▀▀█▓▓▒ ▐▓▄ ▀ ▀▄█▀▀ █▀▓▄▄▀▓▓█▌
▄▄▄█▓▓▀▀█▀ ▄ ▀ ▓▓██▄▓█▓▌+ C O N T A C T +▐▓██▄██▓▓ ▀ ▄ ▀█▀▀▓▓█▄▄▄
█▓▓ ▓▌ ▄ ▀▀▀▓▓▓▓█▄ ▄████▓▀▀▀ ▄ ▐▓ ▓▓█
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██▓ █ █ ▓██
██▓ █ If you want to contact Linezer0 for any reason, then feel █ ▓██
██▓ █ free to do so using the email supplied below - requests for █ ▓██
██▓ █ cracks, files or anything related to our releases is █ ▓██
██▓ █ automatically ignored (using scripts), so by all means, feel █ ▓██
██▓ █ free to continue to send them, we won't even recieve them. █ ▓██
██▓ █ █ ▓██
██▓ █ ▓ EMAIL : linezer0@nerdshack.com ▓ █ ▓██
██▓ ▓▄ ▀█▀ UPDATED : 7th of January 2006 ▀█▀ ▄█ ▓██
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▄▓▀ ▄▓▀▀▓▀▓▀ ▀▀█ ░░░ ▄▄▀ ▀▄▀ ▄ ▀▄▀ ▀▄▄ ░░░ █▀▀ ▀▓▀▓▀▀▓▄ ▀▓▄
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▀ ▓▓▓▓▄▓▓█▌ ▀ ▀ ▐█▓▓▄▓▓▓▓ ▀
▀▀▓▓▓██ ascii proudly done ██▓▓▓▓▀
▀▓▓█▄ by cpN of cRo ▄█▓▓▀
▐▓▓▌ ▄ in 2oo6 ▄ ▐▓▓▌
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