v

您的位置:VeryCD软件编程开发

软件资源事务区


《AOP编程框架》(Sharpcrafters PostSharp)v2.0.9.3修正版/含注册机和补丁[压缩包]

  • 状态: 精华资源
  • 摘要:
    发行时间2011年
    制作发行SHARPCRAFTERS s.r.o. © 2011
    语言英文
  • 时间: 2011/09/17 23:52:24 发布 | 2011/09/18 00:37:51 更新
  • 分类: 软件  编程开发 

life_is_good

精华资源: 6571

全部资源: 7301

相关: 分享到新浪微博   转播到腾讯微博   分享到开心网   分享到人人   分享到QQ空间   订阅本资源RSS更新   美味书签  subtitle
该内容尚未提供权利证明,无法提供下载。
中文名AOP编程框架
英文名Sharpcrafters PostSharp
资源格式压缩包
版本v2.0.9.3修正版/含注册机和补丁
发行时间2011年
制作发行SHARPCRAFTERS s.r.o. © 2011
地区美国
语言英文
简介

IPB Image
软件类型:软件>编程开发
软件性质:破解软件
应用平台:Windows
操作系统:Windows
问题反馈: http://www.sharpcrafters.com/support
网站链接: http://www.sharpcrafters.com/
软件介绍:

PostSharp是一个比较强调易学易用的AOP框架

PostSharp是一个非常优秀的AOP框架,使用上非常方便,功能强大,对目标拦截的方法不需要做什么修改,但现在已经商业化运作

代码
                                                          
                       LineZer0!  ²        ²  ²   
                ²²² ²           ²  ²²  ² ²±
                ±²²       ²         ²²²² ²²²
                 ² ²   ²    ² ² ²²
                 ²  ²² ² ²  ²²² ²    ²
                 ²²   ²² ²    ²²² ²² ²   ²
                ²    ²²² ² ²²²  ²² ±²   ²²±
                ²  ²  ²²²  ²²²  ²²±
            ² ±²  ²  ²²  ²²²²± ± ²
              ² ²°²  ² ² ²²² ² ±  ²²   
            ² ²  ²²    ² ²²  ²     ² ²
           ²²   ² ²²²² ²   ² ²  ²² 
           ²² ²²²    ²  ² ² ²²²  ²²± ²²
         ²²²  ²  ²²²   ²²²  
      cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo
       ²² ±²²²²²      ²²²  ²²²²²²²± ²²
    ²²²² ±±²²²²²     ²        ²²  ²²    ²²²²²±± ²²²²
      ² ²²   ²²²² ²²  presents  ²  ²±²²   ²² ²
    ²²   ²            ²²             ²        ²   ²²
    ²² ²²±  ²                  ²              ²  ±²² ²²
    ²² °°                                                           °° ²²
       ²                                                           ²
         ²                  PostSharp v2.0.9.3                   ²
                                                                 
       ²²²              Release Date : 2011-05-16                ²²²
    ²²                     Nfo Date : 2011-05-16                  ²²
    ²² ²                                                                     ² ²²
    ²      Num. Disks : xx/3                        OS : WINALL             ²
    ²        Nfo Time : 13:37                 Rel Type : Keygen             ²
    ²         Cracker : Team Lz0               Archive : lz0*.zip           ²
    ²          Packer : Team Lz0                Rating : Your choice        ²
    ²        Supplier : Team Lz0              Language : English            ²
    ²      Protection : License                                             ²
    ²                                                                       ²
    ²    Requirements : N/A                                                 ²
    ²   Publisher URL : http://www.sharpcrafters.com/                       ²
    ²       Publisher : Sharpcrafters                                       ²
    ²                                                                       ²
    ²            (-)  Keyfile / License          (-)  Emulator              ²
    ²            (-)  Patch                      (-)  Serial                ²
    ²            (-)  Cracked .EXE / .DLL        (-)  Retail                ²
    ²            (x)  Keygen                     (-)  Trainer               ²
    ²  ²       (-)  Loader                     (-)  Other            ²  ²
    ² ²                                                                 ² ²
    ²²                                                             ²²
       ²² ²               1999 - 2011               ² ²²
         ²   ²²    °°°                   °°°    ²²   ²
         ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
       ²²²    ² ±²²             ²²± ²    ²²²
    ²²          ²²²²   + I N F O +   ²²²          ²²
    ²² ²                ²²²²               ²                ² ²²
    ²                                                                     ²
    ²     Weave diagnostic capabilities into your application without       ²
    ²     modifying the underlying business logic.                          ²
    ²                                                                       ²
    ²     Logging                                                           ²
    ²                                                                       ²
    ²     Write out method calls, parameters, and other application         ²
    ²     state to your location of choice, such as a console, a            ²
    ²     file, or a network stream. You determine whether logging is       ²
    ²     controlled by a software switch or is enabled and disabled        ²
    ²     at build time.                                                    ²
    ²                                                                       ²
    ²     Performance tracing                                               ²
    ²                                                                       ²
    ²     .NET performance monitoring tools are great, but few              ²
    ²     operate the level of granularity that most developers             ²
    ²     require. With PostSharp, you can time the execution of            ²
    ²     critical methods and application execution paths to               ²
    ²     pinpoint performance bottlenecks at the method level.             ²
    ²                                                                       ²
    ²     Exception handling                                                ²
    ²                                                                       ²
    ²     While useful for debugging, exceptions in production can          ²
    ²     reveal sensitive application information if exposed to end        ²
    ²     users. Change exception handling and tracing behavior to          ²
    ²     track down defects in both development and production code.       ²
    ²                                                                       ²
    ² ²                                                                 ² ²
    ²²                                                               ²²
       ² ²²                                       ²² ²
         ²  ²²    °°°                   °°°    ²²  ²
         ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
       ²²²    ² ±²²             ²²± ²    ²²²
    ²²          ²²²²+ I N S T A L L +²²²          ²²
    ²² ²                ²²²²               ²                ² ²²
    ²                                                                     ²
    ²     1) Unpack and install.                                            ²
    ²     2) Patch the program/game using the included patch.               ²
    ²     3) Use the key generator to generate a valid serial.              ²
    ²     4) Enjoy this release!                                            ²
    ²                                                                       ²
    ² ²                                                                 ² ²
    ²²                                                               ²²
       ² ²²                                       ²² ²
         ²  ²²    °°°                   °°°    ²²  ²
         ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
       ²²²    ² ±²²             ²²± ²    ²²²
    ²²          ²²²²   + J O I N +   ²²²          ²²
    ²² ²                ²²²²               ²                ² ²²
    ²                                                                     ²
    ²     When joining Linezer0 you are not just joining a group, but       ²
    ²     a family. We're a group built on friendship, devotion, respect    ²
    ²     and of course the continous learning. If you are one of those     ²
    ²     whom are just here for the glory and releases, then you have      ²
    ²     found the wrong group. Hard work and dedication is what has       ²
    ²     brought us to where we are today, and it is that we will          ²
    ²     demand from you as well.                                          ²
    ²                                                                       ²
    ²     CRACKERS                                                          ²
    ²     To be able to be accepted as a cracker in Linezer0, you will      ²
    ²     need to have at least 6 months of experience from other groups    ²
    ²     and have at least 2 people that can vouche for you before we      ²
    ²     will even concider talking with you.                              ²
    ²                                                                       ²
    ²     Open positions:                                                   ²
    ²        * Keygenner(s) - able to analyse and keygen advanced           ²
    ²          protection schemes. You will be working with the other       ²
    ²          keygenners to be able to meet the advanced protections       ²
    ²          with a joint effort.                                         ²
    ²        * Dongle cracker(s) - need to have experience in one or        ²
    ²          more of the following dongles, FlexLM, SentinelLM, HASP,     ²
    ²          CRYPKEY and/or custom made license managers. We always       ²
    ²          got big projects that you can undertake, and with the        ²
    ²          dongle crew you will be working in a joint effort to         ²
    ²          find sollutions - preferrably complete emulators for         ²
    ²          the different solutions.                                     ²
    ²                                                                       ²
    ²     CODERS                                                            ²
    ²     You have knowledge regarding protections like ASPACK and          ²
    ²     ARMADILLO, and are able to code tools that can either analyse     ²
    ²     those, or even able to unpack them. Further we require that       ²
    ²     you have at least 4 years of coding experience, and can show us   ²
    ²     earlier achievements either through system analysis and/or        ²
    ²     programs you have developed.                                      ²
    ²                                                                       ²
    ²     Open positions:                                                   ²
    ²        * Cracktro programmer - we are looking for an experienced      ²
    ²          programmer that can develop a complete cracktro and a        ²
    ²          update system for that particular cracktro. Experience       ²
    ²          from the demo scene is preferred, but achievements that      ²
    ²          can show your skills can also be accepted.                   ²
    ²        * General programmer(s) - you will be recieving projects       ²
    ²          that will range from everything from updating our            ²
    ²          existing tools, as well as develop new tools that will       ²
    ²          be useful for the group.                                     ²
    ²                                                                       ²
    ²     SUPPLIERS                                                         ²
    ²     You work as a engineer or something similar where you got         ²
    ²     access to the latest software in the CAD/CAM area. Preferrably    ²
    ²     with experience in the supplied software as testing your own      ²
    ²     supply would also be required to ensure validity. We are also     ²
    ²     interrested in people able to supply us software in the           ²
    ²     GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not       ²
    ²     welcome, a steady base of supplies will be required.              ²
    ²                                                                       ²
    ²     SITES                                                             ²
    ²     If you run a dedicated site, on a 100mbit link, a well            ²
    ²     supported site that have at least 6 months of up-time and         ²
    ²     decent affiliation. Then your site might be of interrest to       ²
    ²     us. Do note that we do NOT accept site offers from the US, DE     ²
    ²     and AT.                                                           ²
    ²                                                                       ²
    ² ²                                                                 ² ²
    ²²                                                               ²²
       ² ²²                                       ²² ²
         ²  ²²    °°°                   °°°    ²²  ²
         ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
       ²²²    ² ±²²             ²²± ²    ²²²
    ²²          ²²²²  + L E G A L +  ²²²          ²²
    ²² ²                ²²²²               ²                ² ²²
    ²                                                                     ²
    ²     First of all you should know that we do NOT release our cracks    ²
    ²     so that you "the end-user" can benefit from it in the term of     ²
    ²     using software or any other of our releases without buying        ²
    ²     the required licenses. Linezer0 however believe that everyone     ²
    ²     should have the option to backup their program/game and be        ²
    ²     able to run it without any problems.                              ²
    ²                                                                       ²
    ²     Further we do NOT in any way condone the spreading of our         ²
    ²     cracks, in other words we do NOT spread the releases to any       ²
    ²     websites, P2P networks or any other public available location     ²
    ²     and we urge that our releases should not be spread like that      ²
    ²     at all.                                                           ²
    ²                                                                       ²
    ²     We -Linezer0- has nothing to do with the distribution of these    ²
    ²     cracks, it is all done by third parties. As such, and             ²
    ²     according to the laws where the individuals of Linezer0 reside,   ²
    ²     it is not our responsibility what others desides to do with       ²
    ²     these releases. However, let it be said quite clearly;            ²
    ²                                                                       ²
    ²       "We DO NOT in any way condone the selling or redistribution     ²
    ²        of our cracks, this was NEVER our intention."                  ²
    ²                                                                       ²
    ²     Linezer0 does NOT take any responsibility of computer-loss        ²
    ²     or any data-errors that may occur from using our cracks.          ²
    ²     Keep in mind that you are using a third party sollution to        ²
    ²     something we did not develop in the first place.                  ²
    ²                                                                       ²
    ²     Do note that the usage of our cracks are legal in most            ²
    ²     countries outside the United States, IF and ONLY IF you own a     ²
    ²     full copy of the program/game - then you may use our cracks       ²
    ²     for backup purposes, and only that. It remains to be seen how     ²
    ²     affected you are of the End User License Agreements (EULAs).      ²
    ²     They can't supersede domestic laws, remember that.                ²
    ²                                                                       ²
    ²     According to the "DMCA ACT" in the Unites States, you have no     ²
    ²     rights to circumvent a copy protection. Beware, they will         ²
    ²     punish you harder than if you stole the shrinkwrapped software    ²
    ²     in a mall. Though Linezer0's base of operation does not reside    ²
    ²     in the Unites States, and thus we are NOT bound to the            ²
    ²     US legislations like:                                             ²
    ²                                                                       ²
    ²        * No Electronic Theft Act                                      ²
    ²        * Digital Millenium Copyright Act                              ²
    ²        * The Patriot Act                                              ²
    ²        * <other US legislations>                                      ²
    ²                                                                       ²
    ²     You should ALWAYS buy the software that you do use, or find       ²
    ²     suitable Open Source replacements (as there are loads), we do!    ²
    ²                                                                       ²
    ²              By using our cracks you automatically agree              ²
    ²      to the written agreement above, and thus the responsibility      ²
    ²           regarding whetever you are affected by any EULAs is         ²
    ²                         with YOU and YOU only.                        ²
    ² ²                                                                 ² ²
    ²²                                                               ²²
       ² ²²                                       ²² ²
         ²  ²²    °°°                   °°°    ²²  ²
         ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
       ²²²    ² ±²²             ²²± ²    ²²²
    ²²          ²²²² + G R E E T S + ²²²          ²²
    ²² ²                ²²²²               ²                ² ²²
    ²                                                                     ²
    ²           HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH           ²
    ²             GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN             ²
    ²                    FATiGUED COURiERS NETWORK (FCN)                    ²
    ² ²                     CHEMiCAL REACTiON (CRO)                     ² ²
    ²²                                                               ²²
       ² ²²                                       ²² ²
         ²  ²²    °°°                   °°°    ²²  ²
         ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
       ²²²    ² ±²²             ²²± ²    ²²²
    ²²          ²²²²+ C O N T A C T +²²²          ²²
    ²² ²                ²²²²               ²                ² ²²
    ²                                                                     ²
    ²                                                                       ²
    ²     If you want to contact Linezer0 for any reason, then feel         ²
    ²     free to do so using the email supplied below - requests for       ²
    ²     cracks, files or anything related to our releases is              ²
    ²     automatically ignored (using scripts), so by all means, feel      ²
    ²     free to continue to send them, we won't even recieve them.        ²
    ²                                                                       ²
    ²    ²                  EMAIL : linezer0@nerdshack.com             ²    ²
    ² ²                UPDATED : 7th of January 2006                 ²
    ²²                                                               ²²
       ²                                                       ²
         ²   ²                                      ²   ²
             ²                                  ²   
         ² ²²²    °°°            °°°    ²²² ²
                ² ² ² °±±   ²²          ²²   ±±° ² ² ²
                   ² ±²²               ²²± ²   
                      ²²²²²²                     ²²²²²²   
                        ²²²    ascii proudly done   ²²²²
                           ²²     by cpN of cRo     ²²
                            ²²       in 2oo6       ²²
                             ²                 ² 
                               ²² ²         ² ²²
                                ²²²  ²  ²²²
                                    ²  ²
                                         ²²
                                          ²
                                           
转贴自sharethefiles/sharevirus。
软件未经过安全检测和安装测试。部分注册机和破解补丁杀软可能误报。
软件版权归原作者及原软件公司所有,如果你喜欢,请购买正版软件。

正在读取……

这里是其它用户补充的资源(我也要补充):

暂无补充资源
正在加载,请稍等...

点击查看所有12网友评论

 

(?) [公告]留口水、评论相关规则 | [活动]每日签到 轻松领取电驴经验

    小贴士:
  1. 类似“顶”、“沙发”之类没有营养的文字,对勤劳贡献的楼主来说是令人沮丧的反馈信息。
  2. 提问之前请再仔细看一遍楼主的说明,或许是您遗漏了。
  3. 勿催片。请相信驴友们对分享是富有激情的,如果确有更新版本,您一定能搜索到。
  4. 请勿到处挖坑绊人、招贴广告。既占空间让人厌烦,又没人会搭理,于人于己都无利。
  5. 如果您发现自己的评论不见了,请参考以上4条。