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《二维跟踪软件》(Imagineer Systems Mocha Pro)v2.6.2 x86/x64[压缩包]

  • 状态: 精华资源
  • 摘要:
    发行时间2011年
    制作发行Imagineer Systems Ltd.
    语言英文
  • 时间: 2011/05/11 11:05:30 发布 | 2012/02/12 16:32:11 更新
  • 分类: 软件  多媒体类 

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中文名二维跟踪软件
英文名Imagineer Systems Mocha Pro
资源格式压缩包
版本v2.6.2 x86/x64
发行时间2011年
制作发行Imagineer Systems Ltd.
语言英文
简介

IPB Image

magineer Systems宣布了其最新的64位视觉特效软件mocha Pro,可以立即安装使用。凭借超过8年的工程研究和开发,mocha Pro能够给数字媒体艺术家提供强大的、直观的和创新的追踪解决方案用简化的界面、加速的工作流程以及轻松追踪和操作镜头的强大性,这些都不同于传统解决方案。mocha Pro是一款理想的电影/视频后期制作、创意动画和2D、3D互转的特效工具。



mocha Pro继承了获奖软件mocha的优势,能够提供平面追踪(planar tracking)和抠像工具(rotoscoping tools)。除此之外,它还增加了面向运动匹配的合成工具、自动图像和钢丝擦除、镜头扭曲校正和稳定工具,能够将所有的功能都集成到一个特效工具集中。通过将最好的产品mokey 和monet结合到一起,Imagineer现在提供了一款具有所有功能的工具。mocha Pro的清除模块是行业中独一无二的,可以用来绘画、克隆和手动追踪。



“我转向使用mocha Pro来快速解决复杂的特效镜头。mocha Pro具有保证的结果是我最大的信赖。”Jake Morrison如是说。



一个工具,所有功能——64位优化

对象清除和clean plate generation
镜头扭曲校正
3D偏移追踪
插入合成和mesh warper
平面追踪和roto导出到AE、Flame、Nuke中



mocha Pro也传递了大量的新功能,包括:

改进的和简化的用户界面
快速、强大的6位架构支持
全新OpenEXR支持
免费**mocha形状插件
从所有当前Imagineer Systems解决方案的简单轻松的更新路径

Imagineer Systems Mocha Pro--独立的2D跟踪软件,基于图形独特的2.5平面跟踪系统. mocha 作为一种高成本的有效跟踪解决方案,具有多种功能,产生二维立体跟踪能力,即使在最艰难的短片拍摄,可也节省大量时间和金钱.
mocha是一个单独的二维跟踪工具软件,它可以使影视特效合成艺术家的生活变得更容易,以便减少压力.
mocha致力于商业、电影、企业影片后制作的一款工具,它的直觉画面,简单易学易用,工业标准2.5D平面的追踪技术,比起使用传统工具,它提供比透过传统工具的制作方法还要快3-4倍的速度,建立高品质影片。

vfx workflow evolution

Leveraging more than 8 years of engineering research and development, mocha Pro offers digital media artists a powerful, intuitive and innovative planar tracking-based solution with a streamlined interface, accelerated workflow and the power to easily track and manipulate shots not possible with traditional solutions. mocha Pro is the ideal VFX complement for film/video post production, creative motion graphics and 2D-3D conversion pipelines.


mocha Pro delivers all the planar tracking and rotoscoping tools from award winning software, mocha and adds compositing tools for match moving, auto image and wire removal, clean plate generation, lens distortion correction and stabilization, to deliver an all-in-one master VFX tool set. By combining the best of legacy products mokey and monet, Imagineer now offers one product with all the features. mocha Pro's remove module is the industry's most unique alternative to painting, cloning & manual tracking.

one tool, all the features - 64 bit optimized
• object removals & clean plate generation
• lens distortion correction
• offset & 3D offset tracking
• insert compositing & mesh warper
• planar tracking & roto export to After Effects, Flame, Nuke & more


代码
                                                      
                   LineZer0!  ²        ²  ²   
            ²²² ²           ²  ²²  ² ²±
            ±²²       ²         ²²²² ²²²
             ² ²   ²    ² ² ²²
             ²  ²² ² ²  ²²² ²    ²
             ²²   ²² ²    ²²² ²² ²   ²
            ²    ²²² ² ²²²  ²² ±²   ²²±
            ²  ²  ²²²  ²²²  ²²±
        ² ±²  ²  ²²  ²²²²± ± ²
          ² ²°²  ² ² ²²² ² ±  ²²   
        ² ²  ²²    ² ²²  ²     ² ²
       ²²   ² ²²²² ²   ² ²  ²² 
       ²² ²²²    ²  ² ² ²²²  ²²± ²²
     ²²²  ²  ²²²   ²²²  
  cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo
   ²² ±²²²²²      ²²²  ²²²²²²²± ²²
²²²² ±±²²²²²     ²        ²²  ²²    ²²²²²±± ²²²²
  ² ²²   ²²²² ²²  presents  ²  ²±²²   ²² ²
²²   ²            ²²             ²        ²   ²²
²² ²²±  ²                  ²              ²  ±²² ²²
²² °°                                                           °° ²²
   ²                                                           ²
     ²                   Mocha Pro v2.5.2                    ²
                                                             
   ²²²              Release Date : 2011-05-08                ²²²
²²                     Nfo Date : 2011-05-08                  ²²
²² ²                                                                     ² ²²
²      Num. Disks : xx/13                       OS : WINALL             ²
²        Nfo Time : 13:37                 Rel Type : Cracked            ²
²         Cracker : Team Lz0               Archive : lz0*.zip           ²
²          Packer : Team Lz0                Rating : Your choice        ²
²        Supplier : Team Lz0              Language : English            ²
²      Protection : Limitations                                         ²
²                                                                       ²
²    Requirements : N/A                                                 ²
²   Publisher URL : http://www.imagineersystems.com                     ²
²       Publisher : Imagineer Systems                                   ²
²                                                                       ²
²            (-)  Keyfile / License          (-)  Emulator              ²
²            (-)  Patch                      (-)  Serial                ²
²            (-)  Cracked .EXE / .DLL        (-)  Retail                ²
²            (-)  Keygen                     (-)  Trainer               ²
²  ²       (-)  Loader                     (x)  Other            ²  ²
² ²                                                                 ² ²
²²                                                             ²²
   ²² ²               1999 - 2011               ² ²²
     ²   ²²    °°°                   °°°    ²²   ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + I N F O +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     Leveraging more than 8 years of engineering research and          ²
²     development, mocha Pro offers digital media artists a             ²
²     powerful, intuitive and innovative planar tracking-based          ²
²     solution with a streamlined interface, accelerated workflow       ²
²     and the power to easily track and manipulate shots not            ²
²     possible with traditional solutions. mocha Pro is the ideal       ²
²     VFX complement for film/video post production, creative           ²
²     motion graphics and 2D-3D conversion pipelines.                   ²
²                                                                       ²
²     mocha Pro delivers all the planar tracking and rotoscoping        ²
²     tools from award winning software, mocha and adds                 ²
²     compositing tools for match moving, auto image and wire           ²
²     removal, clean plate generation, lens distortion correction       ²
²     and stabilization, to deliver an all-in-one master VFX tool       ²
²     set. By combining the best of legacy products mokey and           ²
²     monet, Imagineer now offers one product with all the              ²
²     features. mocha Pro's remove module is  the industry's most       ²
²     unique alternative to painting, cloning and manual tracking.      ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ I N S T A L L +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     1) Unpack and install.                                            ²
²     2) Overwrite existing with cracked files.                         ²
²     3) License is required to be put in %ProgramData%Imagineer        ²
²     Systems Ltd Licensing                                             ²
²     4) Enjoy this release!                                            ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + J O I N +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     When joining Linezer0 you are not just joining a group, but       ²
²     a family. We're a group built on friendship, devotion, respect    ²
²     and of course the continous learning. If you are one of those     ²
²     whom are just here for the glory and releases, then you have      ²
²     found the wrong group. Hard work and dedication is what has       ²
²     brought us to where we are today, and it is that we will          ²
²     demand from you as well.                                          ²
²                                                                       ²
²     CRACKERS                                                          ²
²     To be able to be accepted as a cracker in Linezer0, you will      ²
²     need to have at least 6 months of experience from other groups    ²
²     and have at least 2 people that can vouche for you before we      ²
²     will even concider talking with you.                              ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Keygenner(s) - able to analyse and keygen advanced           ²
²          protection schemes. You will be working with the other       ²
²          keygenners to be able to meet the advanced protections       ²
²          with a joint effort.                                         ²
²        * Dongle cracker(s) - need to have experience in one or        ²
²          more of the following dongles, FlexLM, SentinelLM, HASP,     ²
²          CRYPKEY and/or custom made license managers. We always       ²
²          got big projects that you can undertake, and with the        ²
²          dongle crew you will be working in a joint effort to         ²
²          find sollutions - preferrably complete emulators for         ²
²          the different solutions.                                     ²
²                                                                       ²
²     CODERS                                                            ²
²     You have knowledge regarding protections like ASPACK and          ²
²     ARMADILLO, and are able to code tools that can either analyse     ²
²     those, or even able to unpack them. Further we require that       ²
²     you have at least 4 years of coding experience, and can show us   ²
²     earlier achievements either through system analysis and/or        ²
²     programs you have developed.                                      ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Cracktro programmer - we are looking for an experienced      ²
²          programmer that can develop a complete cracktro and a        ²
²          update system for that particular cracktro. Experience       ²
²          from the demo scene is preferred, but achievements that      ²
²          can show your skills can also be accepted.                   ²
²        * General programmer(s) - you will be recieving projects       ²
²          that will range from everything from updating our            ²
²          existing tools, as well as develop new tools that will       ²
²          be useful for the group.                                     ²
²                                                                       ²
²     SUPPLIERS                                                         ²
²     You work as a engineer or something similar where you got         ²
²     access to the latest software in the CAD/CAM area. Preferrably    ²
²     with experience in the supplied software as testing your own      ²
²     supply would also be required to ensure validity. We are also     ²
²     interrested in people able to supply us software in the           ²
²     GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not       ²
²     welcome, a steady base of supplies will be required.              ²
²                                                                       ²
²     SITES                                                             ²
²     If you run a dedicated site, on a 100mbit link, a well            ²
²     supported site that have at least 6 months of up-time and         ²
²     decent affiliation. Then your site might be of interrest to       ²
²     us. Do note that we do NOT accept site offers from the US, DE     ²
²     and AT.                                                           ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²  + L E G A L +  ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     First of all you should know that we do NOT release our cracks    ²
²     so that you "the end-user" can benefit from it in the term of     ²
²     using software or any other of our releases without buying        ²
²     the required licenses. Linezer0 however believe that everyone     ²
²     should have the option to backup their program/game and be        ²
²     able to run it without any problems.                              ²
²                                                                       ²
²     Further we do NOT in any way condone the spreading of our         ²
²     cracks, in other words we do NOT spread the releases to any       ²
²     websites, P2P networks or any other public available location     ²
²     and we urge that our releases should not be spread like that      ²
²     at all.                                                           ²
²                                                                       ²
²     We -Linezer0- has nothing to do with the distribution of these    ²
²     cracks, it is all done by third parties. As such, and             ²
²     according to the laws where the individuals of Linezer0 reside,   ²
²     it is not our responsibility what others desides to do with       ²
²     these releases. However, let it be said quite clearly;            ²
²                                                                       ²
²       "We DO NOT in any way condone the selling or redistribution     ²
²        of our cracks, this was NEVER our intention."                  ²
²                                                                       ²
²     Linezer0 does NOT take any responsibility of computer-loss        ²
²     or any data-errors that may occur from using our cracks.          ²
²     Keep in mind that you are using a third party sollution to        ²
²     something we did not develop in the first place.                  ²
²                                                                       ²
²     Do note that the usage of our cracks are legal in most            ²
²     countries outside the United States, IF and ONLY IF you own a     ²
²     full copy of the program/game - then you may use our cracks       ²
²     for backup purposes, and only that. It remains to be seen how     ²
²     affected you are of the End User License Agreements (EULAs).      ²
²     They can't supersede domestic laws, remember that.                ²
²                                                                       ²
²     According to the "DMCA ACT" in the Unites States, you have no     ²
²     rights to circumvent a copy protection. Beware, they will         ²
²     punish you harder than if you stole the shrinkwrapped software    ²
²     in a mall. Though Linezer0's base of operation does not reside    ²
²     in the Unites States, and thus we are NOT bound to the            ²
²     US legislations like:                                             ²
²                                                                       ²
²        * No Electronic Theft Act                                      ²
²        * Digital Millenium Copyright Act                              ²
²        * The Patriot Act                                              ²
²        * <other US legislations>                                      ²
²                                                                       ²
²     You should ALWAYS buy the software that you do use, or find       ²
²     suitable Open Source replacements (as there are loads), we do!    ²
²                                                                       ²
²              By using our cracks you automatically agree              ²
²      to the written agreement above, and thus the responsibility      ²
²           regarding whetever you are affected by any EULAs is         ²
²                         with YOU and YOU only.                        ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²² + G R E E T S + ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²           HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH           ²
²             GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN             ²
²                    FATiGUED COURiERS NETWORK (FCN)                    ²
² ²                     CHEMiCAL REACTiON (CRO)                     ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ C O N T A C T +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²                                                                       ²
²     If you want to contact Linezer0 for any reason, then feel         ²
²     free to do so using the email supplied below - requests for       ²
²     cracks, files or anything related to our releases is              ²
²     automatically ignored (using scripts), so by all means, feel      ²
²     free to continue to send them, we won't even recieve them.        ²
²                                                                       ²
²    ²                  EMAIL : linezer0@nerdshack.com             ²    ²
² ²                UPDATED : 7th of January 2006                 ²
²²                                                               ²²
   ²                                                       ²
     ²   ²                                      ²   ²
         ²                                  ²   
     ² ²²²    °°°            °°°    ²²² ²
            ² ² ² °±±   ²²          ²²   ±±° ² ² ²
               ² ±²²               ²²± ²   
                  ²²²²²²                     ²²²²²²   
                    ²²²    ascii proudly done   ²²²²
                       ²²     by cpN of cRo     ²²
                        ²²       in 2oo6       ²²
                         ²                 ² 
                           ²² ²         ² ²²
                            ²²²  ²  ²²²
                                ²  ²
                                     ²²
                                      ²
                                       


代码
                                                      
                   LineZer0!  ²        ²  ²   
            ²²² ²           ²  ²²  ² ²±
            ±²²       ²         ²²²² ²²²
             ² ²   ²    ² ² ²²
             ²  ²² ² ²  ²²² ²    ²
             ²²   ²² ²    ²²² ²² ²   ²
            ²    ²²² ² ²²²  ²² ±²   ²²±
            ²  ²  ²²²  ²²²  ²²±
        ² ±²  ²  ²²  ²²²²± ± ²
          ² ²°²  ² ² ²²² ² ±  ²²   
        ² ²  ²²    ² ²²  ²     ² ²
       ²²   ² ²²²² ²   ² ²  ²² 
       ²² ²²²    ²  ² ² ²²²  ²²± ²²
     ²²²  ²  ²²²   ²²²  
  cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo
   ²² ±²²²²²      ²²²  ²²²²²²²± ²²
²²²² ±±²²²²²     ²        ²²  ²²    ²²²²²±± ²²²²
  ² ²²   ²²²² ²²  presents  ²  ²±²²   ²² ²
²²   ²            ²²             ²        ²   ²²
²² ²²±  ²                  ²              ²  ±²² ²²
²² °°                                                           °° ²²
   ²                                                           ²
     ²                    Mocha.Pro v2.6                     ²
                                                             
   ²²²              Release Date : 2011-06-05                ²²²
²²                     Nfo Date : 2011-06-05                  ²²
²² ²                                                                     ² ²²
²      Num. Disks : xx/13                       OS : WINALL             ²
²        Nfo Time : 13:37                 Rel Type : License            ²
²         Cracker : Team Lz0               Archive : lz0*.zip           ²
²          Packer : Team Lz0                Rating : Your choice        ²
²        Supplier : Team Lz0              Language : English            ²
²      Protection : N/A                                                 ²
²                                                                       ²
²    Requirements : N/A                                                 ²
²   Publisher URL : http://www.imagineersystems.com                     ²
²       Publisher : Imagineer.Systems                                   ²
²                                                                       ²
²            (x)  Keyfile / License          (-)  Emulator              ²
²            (-)  Patch                      (-)  Serial                ²
²            (-)  Cracked .EXE / .DLL        (-)  Retail                ²
²            (-)  Keygen                     (-)  Trainer               ²
²  ²       (-)  Loader                     (-)  Other            ²  ²
² ²                                                                 ² ²
²²                                                             ²²
   ²² ²               1999 - 2011               ² ²²
     ²   ²²    °°°                   °°°    ²²   ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + I N F O +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     mocha: planar tracking and roto utility                           ²
²                                                                       ²
²     mocha is a stand alone tracking and roto software designed        ²
²     to complement any compositing and finishing environment.          ²
²     mocha's unique planar tracker and streamlined interface           ²
²     allows artists to easily track shots where point trackers         ²
²     fail: shots with noise, shots with motion blur and shots          ²
²     that go offscreen or are obscured.                                ²
²                                                                       ²
²     Why mocha ?                                                       ²
²                                                                       ²
²     mocha enables artists to quickly and easily solve difficult       ²
²     tracks and export transform, scale, rotation and                  ²
²     perspective keyframes to the industry's most popular              ²
²     packages:                                                         ²
²                                                                       ²
²     After Effects, Final Cut, Flame, Smoke , AvidDS, Quantel,         ²
²     Fusion, Nuke and more.                                            ²
²                                                                       ²
²                                                                       ²
²                                                                       ²
²     With mocha, tracking screen inserts and stabilizing camera        ²
²     jitter has never been easier.                                     ²
²                                                                       ²
²                                                                       ²
²     rotoscope with less keyframes                                     ²
²                                                                       ²
²     mocha's advanced ability to create accurate roto shapes           ²
²     with less manual keyframing greatly aids vfx and roto             ²
²     artists to be more efficient. Support for Nuke, Fusion,           ²
²     After Effects and more, make mocha v2.5 the ideal utility         ²
²     for 2D to 3D conversion projects.                                 ²
²                                                                       ²
²     mocha v2.6: Improved Nuke export, faster tracking on              ²
²     Windows and more!                                                 ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ I N S T A L L +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     1) Unpack and install.                                            ²
²     2) Place keyfile in program/game directory.                       ²
²     3) Enjoy this release!                                            ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + J O I N +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     When joining Linezer0 you are not just joining a group, but       ²
²     a family. We're a group built on friendship, devotion, respect    ²
²     and of course the continous learning. If you are one of those     ²
²     whom are just here for the glory and releases, then you have      ²
²     found the wrong group. Hard work and dedication is what has       ²
²     brought us to where we are today, and it is that we will          ²
²     demand from you as well.                                          ²
²                                                                       ²
²     CRACKERS                                                          ²
²     To be able to be accepted as a cracker in Linezer0, you will      ²
²     need to have at least 6 months of experience from other groups    ²
²     and have at least 2 people that can vouche for you before we      ²
²     will even concider talking with you.                              ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Keygenner(s) - able to analyse and keygen advanced           ²
²          protection schemes. You will be working with the other       ²
²          keygenners to be able to meet the advanced protections       ²
²          with a joint effort.                                         ²
²        * Dongle cracker(s) - need to have experience in one or        ²
²          more of the following dongles, FlexLM, SentinelLM, HASP,     ²
²          CRYPKEY and/or custom made license managers. We always       ²
²          got big projects that you can undertake, and with the        ²
²          dongle crew you will be working in a joint effort to         ²
²          find sollutions - preferrably complete emulators for         ²
²          the different solutions.                                     ²
²                                                                       ²
²     CODERS                                                            ²
²     You have knowledge regarding protections like ASPACK and          ²
²     ARMADILLO, and are able to code tools that can either analyse     ²
²     those, or even able to unpack them. Further we require that       ²
²     you have at least 4 years of coding experience, and can show us   ²
²     earlier achievements either through system analysis and/or        ²
²     programs you have developed.                                      ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Cracktro programmer - we are looking for an experienced      ²
²          programmer that can develop a complete cracktro and a        ²
²          update system for that particular cracktro. Experience       ²
²          from the demo scene is preferred, but achievements that      ²
²          can show your skills can also be accepted.                   ²
²        * General programmer(s) - you will be recieving projects       ²
²          that will range from everything from updating our            ²
²          existing tools, as well as develop new tools that will       ²
²          be useful for the group.                                     ²
²                                                                       ²
²     SUPPLIERS                                                         ²
²     You work as a engineer or something similar where you got         ²
²     access to the latest software in the CAD/CAM area. Preferrably    ²
²     with experience in the supplied software as testing your own      ²
²     supply would also be required to ensure validity. We are also     ²
²     interrested in people able to supply us software in the           ²
²     GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not       ²
²     welcome, a steady base of supplies will be required.              ²
²                                                                       ²
²     SITES                                                             ²
²     If you run a dedicated site, on a 100mbit link, a well            ²
²     supported site that have at least 6 months of up-time and         ²
²     decent affiliation. Then your site might be of interrest to       ²
²     us. Do note that we do NOT accept site offers from the US, DE     ²
²     and AT.                                                           ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²  + L E G A L +  ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     First of all you should know that we do NOT release our cracks    ²
²     so that you "the end-user" can benefit from it in the term of     ²
²     using software or any other of our releases without buying        ²
²     the required licenses. Linezer0 however believe that everyone     ²
²     should have the option to backup their program/game and be        ²
²     able to run it without any problems.                              ²
²                                                                       ²
²     Further we do NOT in any way condone the spreading of our         ²
²     cracks, in other words we do NOT spread the releases to any       ²
²     websites, P2P networks or any other public available location     ²
²     and we urge that our releases should not be spread like that      ²
²     at all.                                                           ²
²                                                                       ²
²     We -Linezer0- has nothing to do with the distribution of these    ²
²     cracks, it is all done by third parties. As such, and             ²
²     according to the laws where the individuals of Linezer0 reside,   ²
²     it is not our responsibility what others desides to do with       ²
²     these releases. However, let it be said quite clearly;            ²
²                                                                       ²
²       "We DO NOT in any way condone the selling or redistribution     ²
²        of our cracks, this was NEVER our intention."                  ²
²                                                                       ²
²     Linezer0 does NOT take any responsibility of computer-loss        ²
²     or any data-errors that may occur from using our cracks.          ²
²     Keep in mind that you are using a third party sollution to        ²
²     something we did not develop in the first place.                  ²
²                                                                       ²
²     Do note that the usage of our cracks are legal in most            ²
²     countries outside the United States, IF and ONLY IF you own a     ²
²     full copy of the program/game - then you may use our cracks       ²
²     for backup purposes, and only that. It remains to be seen how     ²
²     affected you are of the End User License Agreements (EULAs).      ²
²     They can't supersede domestic laws, remember that.                ²
²                                                                       ²
²     According to the "DMCA ACT" in the Unites States, you have no     ²
²     rights to circumvent a copy protection. Beware, they will         ²
²     punish you harder than if you stole the shrinkwrapped software    ²
²     in a mall. Though Linezer0's base of operation does not reside    ²
²     in the Unites States, and thus we are NOT bound to the            ²
²     US legislations like:                                             ²
²                                                                       ²
²        * No Electronic Theft Act                                      ²
²        * Digital Millenium Copyright Act                              ²
²        * The Patriot Act                                              ²
²        * <other US legislations>                                      ²
²                                                                       ²
²     You should ALWAYS buy the software that you do use, or find       ²
²     suitable Open Source replacements (as there are loads), we do!    ²
²                                                                       ²
²              By using our cracks you automatically agree              ²
²      to the written agreement above, and thus the responsibility      ²
²           regarding whetever you are affected by any EULAs is         ²
²                         with YOU and YOU only.                        ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²² + G R E E T S + ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²           HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH           ²
²             GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN             ²
²                    FATiGUED COURiERS NETWORK (FCN)                    ²
² ²                     CHEMiCAL REACTiON (CRO)                     ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ C O N T A C T +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²                                                                       ²
²     If you want to contact Linezer0 for any reason, then feel         ²
²     free to do so using the email supplied below - requests for       ²
²     cracks, files or anything related to our releases is              ²
²     automatically ignored (using scripts), so by all means, feel      ²
²     free to continue to send them, we won't even recieve them.        ²
²                                                                       ²
²    ²                  EMAIL : linezer0@nerdshack.com             ²    ²
² ²                UPDATED : 7th of January 2006                 ²
²²                                                               ²²
   ²                                                       ²
     ²   ²                                      ²   ²
         ²                                  ²   
     ² ²²²    °°°            °°°    ²²² ²
            ² ² ² °±±   ²²          ²²   ±±° ² ² ²
               ² ±²²               ²²± ²   
                  ²²²²²²                     ²²²²²²   
                    ²²²    ascii proudly done   ²²²²
                       ²²     by cpN of cRo     ²²
                        ²²       in 2oo6       ²²
                         ²                 ² 
                           ²² ²         ² ²²
                            ²²²  ²  ²²²
                                ²  ²
                                     ²²
                                      ²
                                       


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