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《GIS可视化应用程序》(Geoweb 3D)v2.04[压缩包]

  • 状态: 精华资源
  • 摘要:
    发行时间2011年
    制作发行Geoweb3d Inc.
    语言英文
  • 时间: 2011/03/19 18:53:05 发布 | 2011/03/20 10:10:15 更新
  • 分类: 软件  行业软件 

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中文名GIS可视化应用程序
英文名Geoweb 3D
资源格式压缩包
版本v2.04
发行时间2011年
制作发行Geoweb3d Inc.
语言英文
简介

IPB Image





Geoweb 3D 是一个独立的GIS可视化应用程序,可以创建先进的三维地理信息系统数据图形 它是专为不具备软件开发经验或三维图形知识用户,而提供的全面和精干的地理可视化产品。
该产品集成了3D可视化引擎,Web浏览器引擎,和ArcGIS Engine在一个轻松的学习,创新的用户界面,直观和有趣的使用软件包内。

IPB Image

Due to the economy of scale of the gaming industry, commodity hardware now has the capability to produce high-fidelity geospatial visualization and analysis directly from native GIS data. The 3D engine maximizes use of the GPU to remove conventional barriers with respect to size, resolution, and complexity.

Geoweb3d entered the GIS market because, for the first time, it could offer this military-grade visualization to the commercial geospatial community at a reasonable cost.


Using your GIS data

Geoweb3d has direct, native support for most commonly-used raster and vector GIS formats, and on the fly reprojection means no preprocessing of data. Users add their own GIS data to Geoweb3d to generate rich 3D scenery for viewing and analysis. Drag in unaltered data and immersive, detailed 3D scenes are just a few clicks away.

Embedded Browser and ArcGIS

Geoweb3d Desktop embeds a full web browser and ArcGIS Engine to provide the most comprehensive GIS visualization solution for today’s GIS users. Integrating the web brings effortless interoperability with the growing volume of online geospatial content.

Using a tabbed approach similar to a web browser, any number of 3D, web, and ArcGIS views can be opened for a seamless GIS workflow.

Easy to use

Geoweb3d Desktop was designed for those users who desire more capable geospatial visualization – not 3D experts. The user interface represents a new concept of modern contextual design that makes 3D simple and intuitive.

Thematic rendering

3D visualization is all about effectively communicating information to others. Often, this requires that realistic content be supplemented with thematic representations of data. A hybrid of realistic and thematic visualization is good for emphasizing areas and layers of interest. A user may also create alternative presentations of the same location and switch between them simply by clicking a checkbox.

CAD / BIM 3D model support

Users with high-fidelity 3D models from CAD resources may place them in their proper geographic location and fuse them with GIS data, feeds, web services, and more.

3D buildings do not need to be simple textured boxes as much as trees don’t need to be simple polygon models. You have the hardware already, let Geoweb3d provide the software that puts it to work.

代码
                                                      
                   LineZer0!  ²        ²  ²   
            ²²² ²           ²  ²²  ² ²±
            ±²²       ²         ²²²² ²²²
             ² ²   ²    ² ² ²²
             ²  ²² ² ²  ²²² ²    ²
             ²²   ²² ²    ²²² ²² ²   ²
            ²    ²²² ² ²²²  ²² ±²   ²²±
            ²  ²  ²²²  ²²²  ²²±
        ² ±²  ²  ²²  ²²²²± ± ²
          ² ²°²  ² ² ²²² ² ±  ²²   
        ² ²  ²²    ² ²²  ²     ² ²
       ²²   ² ²²²² ²   ² ²  ²² 
       ²² ²²²    ²  ² ² ²²²  ²²± ²²
     ²²²  ²  ²²²   ²²²  
  cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo
   ²² ±²²²²²      ²²²  ²²²²²²²± ²²
²²²² ±±²²²²²     ²        ²²  ²²    ²²²²²±± ²²²²
  ² ²²   ²²²² ²²  presents  ²  ²±²²   ²² ²
²²   ²            ²²             ²        ²   ²²
²² ²²±  ²                  ²              ²  ±²² ²²
²² °°                                                           °° ²²
   ²                                                           ²
     ²                    Geoweb 3D v2.04                     ²
                                                             
   ²²²              Release Date : 2011-03-19                ²²²
²²                     Nfo Date : 2011-03-19                  ²²
²² ²                                                                     ² ²²
²      Num. Disks : xx/23                       OS : WINALL             ²
²        Nfo Time : 13:37                 Rel Type : Cracked            ²
²         Cracker : Team Lz0               Archive : lz0*.zip           ²
²          Packer : Team Lz0                Rating : Your choice        ²
²        Supplier : Team Lz0              Language : English            ²
²      Protection : N/A                                                 ²
²                                                                       ²
²    Requirements : N/A                                                 ²
²   Publisher URL : http://www.geoweb3d.com/                            ²
²       Publisher : None                                                ²
²                                                                       ²
²            (-)  Keyfile / License          (-)  Emulator              ²
²            (-)  Patch                      (-)  Serial                ²
²            (-)  Cracked .EXE / .DLL        (-)  Retail                ²
²            (-)  Keygen                     (-)  Trainer               ²
²  ²       (-)  Loader                     (x)  Other            ²  ²
² ²                                                                 ² ²
²²                                                             ²²
   ²² ²               1999 - 2011               ² ²²
     ²   ²²    °°°                   °°°    ²²   ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + I N F O +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     Geoweb3d Desktop is a standalone GIS visualization                ²
²     application that makes creating advanced 3D graphics from         ²
²     GIS data an easy task.  It is designed for users that want        ²
²     a comprehensive and highly capable geo visualization              ²
²     product without having to know how to develop software or         ²
²     have knowledge of 3D graphics.                                    ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ I N S T A L L +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     1) Unpack and install.                                            ²
²     2) Overwrite existing with cracked files.                         ²
²     3) Enjoy this release!                                            ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + J O I N +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     When joining Linezer0 you are not just joining a group, but       ²
²     a family. We're a group built on friendship, devotion, respect    ²
²     and of course the continous learning. If you are one of those     ²
²     whom are just here for the glory and releases, then you have      ²
²     found the wrong group. Hard work and dedication is what has       ²
²     brought us to where we are today, and it is that we will          ²
²     demand from you as well.                                          ²
²                                                                       ²
²     CRACKERS                                                          ²
²     To be able to be accepted as a cracker in Linezer0, you will      ²
²     need to have at least 6 months of experience from other groups    ²
²     and have at least 2 people that can vouche for you before we      ²
²     will even concider talking with you.                              ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Keygenner(s) - able to analyse and keygen advanced           ²
²          protection schemes. You will be working with the other       ²
²          keygenners to be able to meet the advanced protections       ²
²          with a joint effort.                                         ²
²        * Dongle cracker(s) - need to have experience in one or        ²
²          more of the following dongles, FlexLM, SentinelLM, HASP,     ²
²          CRYPKEY and/or custom made license managers. We always       ²
²          got big projects that you can undertake, and with the        ²
²          dongle crew you will be working in a joint effort to         ²
²          find sollutions - preferrably complete emulators for         ²
²          the different solutions.                                     ²
²                                                                       ²
²     CODERS                                                            ²
²     You have knowledge regarding protections like ASPACK and          ²
²     ARMADILLO, and are able to code tools that can either analyse     ²
²     those, or even able to unpack them. Further we require that       ²
²     you have at least 4 years of coding experience, and can show us   ²
²     earlier achievements either through system analysis and/or        ²
²     programs you have developed.                                      ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Cracktro programmer - we are looking for an experienced      ²
²          programmer that can develop a complete cracktro and a        ²
²          update system for that particular cracktro. Experience       ²
²          from the demo scene is preferred, but achievements that      ²
²          can show your skills can also be accepted.                   ²
²        * General programmer(s) - you will be recieving projects       ²
²          that will range from everything from updating our            ²
²          existing tools, as well as develop new tools that will       ²
²          be useful for the group.                                     ²
²                                                                       ²
²     SUPPLIERS                                                         ²
²     You work as a engineer or something similar where you got         ²
²     access to the latest software in the CAD/CAM area. Preferrably    ²
²     with experience in the supplied software as testing your own      ²
²     supply would also be required to ensure validity. We are also     ²
²     interrested in people able to supply us software in the           ²
²     GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not       ²
²     welcome, a steady base of supplies will be required.              ²
²                                                                       ²
²     SITES                                                             ²
²     If you run a dedicated site, on a 100mbit link, a well            ²
²     supported site that have at least 6 months of up-time and         ²
²     decent affiliation. Then your site might be of interrest to       ²
²     us. Do note that we do NOT accept site offers from the US, DE     ²
²     and AT.                                                           ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²  + L E G A L +  ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     First of all you should know that we do NOT release our cracks    ²
²     so that you "the end-user" can benefit from it in the term of     ²
²     using software or any other of our releases without buying        ²
²     the required licenses. Linezer0 however believe that everyone     ²
²     should have the option to backup their program/game and be        ²
²     able to run it without any problems.                              ²
²                                                                       ²
²     Further we do NOT in any way condone the spreading of our         ²
²     cracks, in other words we do NOT spread the releases to any       ²
²     websites, P2P networks or any other public available location     ²
²     and we urge that our releases should not be spread like that      ²
²     at all.                                                           ²
²                                                                       ²
²     We -Linezer0- has nothing to do with the distribution of these    ²
²     cracks, it is all done by third parties. As such, and             ²
²     according to the laws where the individuals of Linezer0 reside,   ²
²     it is not our responsibility what others desides to do with       ²
²     these releases. However, let it be said quite clearly;            ²
²                                                                       ²
²       "We DO NOT in any way condone the selling or redistribution     ²
²        of our cracks, this was NEVER our intention."                  ²
²                                                                       ²
²     Linezer0 does NOT take any responsibility of computer-loss        ²
²     or any data-errors that may occur from using our cracks.          ²
²     Keep in mind that you are using a third party sollution to        ²
²     something we did not develop in the first place.                  ²
²                                                                       ²
²     Do note that the usage of our cracks are legal in most            ²
²     countries outside the United States, IF and ONLY IF you own a     ²
²     full copy of the program/game - then you may use our cracks       ²
²     for backup purposes, and only that. It remains to be seen how     ²
²     affected you are of the End User License Agreements (EULAs).      ²
²     They can't supersede domestic laws, remember that.                ²
²                                                                       ²
²     According to the "DMCA ACT" in the Unites States, you have no     ²
²     rights to circumvent a copy protection. Beware, they will         ²
²     punish you harder than if you stole the shrinkwrapped software    ²
²     in a mall. Though Linezer0's base of operation does not reside    ²
²     in the Unites States, and thus we are NOT bound to the            ²
²     US legislations like:                                             ²
²                                                                       ²
²        * No Electronic Theft Act                                      ²
²        * Digital Millenium Copyright Act                              ²
²        * The Patriot Act                                              ²
²        * <other US legislations>                                      ²
²                                                                       ²
²     You should ALWAYS buy the software that you do use, or find       ²
²     suitable Open Source replacements (as there are loads), we do!    ²
²                                                                       ²
²              By using our cracks you automatically agree              ²
²      to the written agreement above, and thus the responsibility      ²
²           regarding whetever you are affected by any EULAs is         ²
²                         with YOU and YOU only.                        ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²² + G R E E T S + ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²           HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH           ²
²             GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN             ²
²                    FATiGUED COURiERS NETWORK (FCN)                    ²
² ²                     CHEMiCAL REACTiON (CRO)                     ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ C O N T A C T +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²                                                                       ²
²     If you want to contact Linezer0 for any reason, then feel         ²
²     free to do so using the email supplied below - requests for       ²
²     cracks, files or anything related to our releases is              ²
²     automatically ignored (using scripts), so by all means, feel      ²
²     free to continue to send them, we won't even recieve them.        ²
²                                                                       ²
²    ²                  EMAIL : linezer0@nerdshack.com             ²    ²
² ²                UPDATED : 7th of January 2006                 ²
²²                                                               ²²
   ²                                                       ²
     ²   ²                                      ²   ²
         ²                                  ²   
     ² ²²²    °°°            °°°    ²²² ²
            ² ² ² °±±   ²²          ²²   ±±° ² ² ²
               ² ±²²               ²²± ²   
                  ²²²²²²                     ²²²²²²   
                    ²²²    ascii proudly done   ²²²²
                       ²²     by cpN of cRo     ²²
                        ²²       in 2oo6       ²²
                         ²                 ² 
                           ²² ²         ² ²²
                            ²²²  ²  ²²²
                                ²  ²
                                     ²²
                                      ²



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