Joe Gunn 3D貌似是一家专门出3DSMAX特效相关教程的网站，但是一直没查到太多相关的介绍，就姑且这么认为吧。这个是它的网址：http://joegunn3d.com/Tutorials.html
奠基 - 纹理驱动
Learn cloth techniques that go far beyond just setting up character clothing. This title will take you into the relm of VFX using cloth as an animation dynamic toolset. CLOTH PRESETS included.
Customizing the UI & Resources/Scripts
Properties & Sim Parameters
Proxy Objects (pipeline)
Ripping Cloth (Tire blowout)
Ground Breaking - Texture Driven
Car Crushing (Metal)
"Cloth Driven Hair Dynamics"
"Cloth Sea weed (Production Example)"
Advanced Rigging for FX
Learn rigging techniques that are not character related. A generalist's guide to rigging FX such as automating secondary motion." Max files included along with maxscripts.
The DVD is split in to a dozen easily digestible chunks. Starting with a general overview introducing the various tools and tricks Joe uses, as well as his ‘this is how I work – do the same‘ approach. Joe uses a great number of MAXScripts from other authors, which caught me off guard as I expected him to do all the hard work himself, however, once I got my head around the fact, I realized it was no different to using any of MAX‘s native scripts or Modifiers and recognized what a nice advert it was and how valuable they clearly were to this kind of workflow.
A Simple Rules chapter guides you through some common errors and important things to remember when setting up your rig and then its on to the examples with everyone‘s favorite – getting a car wheel to turn correctly using Wired Controllers.
The examples continue at what I would consider quite an advanced level of 3ds Max use, offering pro users something to really get their teeth in to. The scripted Custom Attribute chapter does what the name says, showing how to write an attribute from scratch, in this case a Controller for a building being shaken by an earthquake. Following on from that, a chapter on Tagging a rig really opens up what can be done in MAX with a bit of knowledge. A rustling clump of grass with a collision requirement that I would have spent ages faking, Joe solves with remarkable skill and in a way that offers easy customization and control.
Maxscripts - Workflow - Resources
Controllers & Constraints
Scripted Custom Attributes
Tagging the rig (userprops)
1. Squash n Stretch (text rig)
2. Mechanical Jellyfish
3. PFlow & Animator Controls
4. Swinging Signs (Secondary motion)
5. Dynamic Wire Rig (resize-able)
6. USB Keys (Reactor Cheat)
由Joe Gunn 3D出品的3DS Max 毛发制作教程。这是毛发制作人员所必须学习的最好教程
"Joe Gunn's "Hair 3ds Max..Out of the box" DVD is a must for Max users. He thoroughly breaks down the nuances of Max Hair and Fur allowing for the end user to easily integrate it into a production environment. He also touches on other handy tools that are useful in everyday workflow. "
"JoeGunn3D.com’s video tutorial set, Hair 3DS Max Out of the Box, takes a daunting subject and presents it in a clear, concise and easy to follow format. Anyone who needs to use Hair in their next project and needs to get up to speed quickly, should purchase this video tutorial set. Joe Gunn will have you producing 3D hair with real world studio workflows and help you to meet that ever looming deadline with fantastic results."
UI Setup - Maxscripts - Workflow
Styling Hair Part 1 & 2
Materials & Maps
Dynamics & Creating Collision Objects
Lighting & Rendering
"Cloth Driven Hair Dynamics"
"The making of the cover art"
Over 5 hours of instructional video not including bonus tutorials