《Digital Tutors 3DSMax建模教程之硬表面曲率建模(更新项目文件)》(Digital Tutors Modeling Hard Surface Curvature in 3ds Max)2010[光盘镜像]
Digital Tutors 公司新出的3DSMax建模教程，内容不算很高深，通过一个头盔模型的创建，讲解3DSMax2010的建模，比较适合初学者学习。
Runtime:1 hrs. 12 min. 时长1小时12分
Software:3ds Max 2010 and up 软件3ds Max 2010 或更高
Release Date:08/04/2009 发行时间
In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We'll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you'll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.
Lesson Outline (8 lessons)课程大纲:8课程
1. Introduction and Project Overview简介和项目概述
2. Modeling the base of the helmet 建立头盔基模
3. Detailing the helmet base细化头盔基模
4. Adding the helmet pads 添加头盔垫
5. Building a facemask 建立一个面罩
6. Adding the connectors and snaps添加连接器和揿钮
7. Building the chinstrap base建立头巾基模
8. Finishing the chinstrap 最终完成头巾