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《欧特克CAD着色工具》(Autodesk Impression R1)

  • 状态: 精华资源
  • 摘要:
    发行时间2008年
    制作发行欧特克 Autodesk
  • 时间: 2008/04/06 09:47:13 发布 | 2008/04/06 10:02:31 更新
  • 分类: 软件  应用软件 

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中文名欧特克CAD着色工具
英文名Autodesk Impression R1
发行时间2008年
制作发行欧特克 Autodesk
地区美国
简介

IPB Image


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为回应很多客户对於创建插图工具的需求,欧特克软体公司开发了 Autodesk Impression 软体。在融入了超过 30,000 名 Autodesk Labs beta 测试人员的回馈意见之后,如今该软体已经正式上市。该应用软体可以协助使用者直接利用 DWG 和 DWF 档创建用於演示的图形,以此提高团队的工作效率,也使客户在专案开发过程中即可以体验创意并研究设计的备选方案。用户可以利用 Impression 快速创建具有手绘效果的高品质插图和渲染图,同时充分利用 CAD 资料的价值。

功能

• 易於使用的工具,便於应用预设和定制的样式。样式多种多样,从像铅笔绘线一样的笔划,到马克笔和水彩填充。可以开发定制样式以创建“签名样式”,供特定专案或公司内所有员工使用。
• 样式映射等可节约时间的功能。用户可以利用这些功能创建多份具有相同外观和风格的图像。
• CAD 几何图形更新等快速更新工具。用户可以利用这些工具在设计开发过程中更新和变更插图。

Autodesk Impression 主要是为 DWG 与 DWF 档案格式著色,完全支援 AutoCAD。例如在 AutoCAD 完成 2D 线图绘製,直接转换至 Impression 里面,轻轻鬆鬆指定图层作业模式,以拖拉方式进行,即可完成著色工作,并且有多种样式笔刷可供选择,例如麦克笔、色铅笔等,让以往一张平面图或者工程图要耗时又费力的著色工作,一下子便可完成,并且画错了还可任意修改。

Autodesk Impression 是个很神奇的软体,可以直接导入 AutoCAD 的 DWG 档,并且快速上色成手绘稿图,提供各式各样的笔触直接上色,提供眾多点景图块直接插入使用,打破了 AutoCAD + Photoshop 的使用惯性定律。

Home Page:
http://impression.autodesk.com/

IPB Image

代码
                                                      
                   LineZer0!  ²        ²  ²   
            ²²² ²           ²  ²²  ² ²±
            ±²²       ²         ²²²² ²²²
             ² ²   ²    ² ² ²²
             ²  ²² ² ²  ²²² ²    ²
             ²²   ²² ²    ²²² ²² ²   ²
            ²    ²²² ² ²²²  ²² ±²   ²²±
            ²  ²  ²²²  ²²²  ²²±
        ² ±²  ²  ²²  ²²²²± ± ²
          ² ²°²  ² ² ²²² ² ±  ²²   
        ² ²  ²²    ² ²²  ²     ² ²
       ²²   ² ²²²² ²   ² ²  ²² 
       ²² ²²²    ²  ² ² ²²²  ²²± ²²
     ²²²  ²  ²²²   ²²²  
  cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo
   ²² ±²²²²²      ²²²  ²²²²²²²± ²²
²²²² ±±²²²²²     ²        ²²  ²²    ²²²²²±± ²²²²
  ² ²²   ²²²² ²²  presents  ²  ²±²²   ²² ²
²²   ²            ²²             ²        ²   ²²
²² ²²±  ²                  ²              ²  ±²² ²²
²² °°                                                           °° ²²
   ²                                                           ²
     ²                Autodesk Impression R1                 ²
                                                             
   ²²²              Release Date : 28.03.2008                ²²²
²²                     Nfo Date : 28.03.2008 00:00:00         ²²
²² ²                                                                     ² ²²
²      Num. Disks : xx/32                       OS : WinALL             ²
²        Nfo Time : 19:16:00.9636244      Rel Type : Application        ²
²         Cracker : dP!                    Archive : lz0*.zip           ²
²          Packer : s3!                     Rating : 10/10 [##########] ²
²        Supplier : Team Lz0              Language : English            ²
²      Protection : Timelimit                                           ²
²                                                                       ²
²    Requirements : NET 2.x Framework, DirectX 9.0c                     ²
²   Publisher URL : http://www.autodesk.com                             ²
²       Publisher : Autodesk                                            ²
²                                                                       ²
²            ( )  Keyfile / License          ( )  Emulator              ²
²            ( )  Patch                      ( )  Serial                ²
²            (x)  Cracked .EXE / .DLL        ( )  Retail                ²
²            ( )  Keygen                     ( )  Trainer               ²
²  ²       ( )  Loader                     ( )  Other            ²  ²
² ²                                                                 ² ²
²²                                                             ²²
   ²² ²               1999 - 2008               ² ²²
     ²   ²²    °°°                   °°°    ²²   ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + I N F O +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     Impress your colleagues and clients with compelling               ²
²     presentation-ready graphics created directly from your DWG        ²
²     and DWF files. Autodesk Impression software is easy to use,       ²
²     saves you time, and recognizes data from your CAD files.          ²
²                                                                       ²
²     Autodesk Impression is available to AutoCAD, AutoCAD              ²
²     Architecture, AutoCAD Civil 3D, AutoCAD Map 3D, AutoCAD MEP,      ²
²     and AutoCAD Revit Architecture Suite, AutoCAD Revit MEP           ²
²     Suite, AutoCAD Revit Structure Suite, Revit Architecture,         ²
²     Revit MEP, and Revit Structure software products’                 ²
²     subscription customers.                                           ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ I N S T A L L +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     1) Unpack.                                                        ²
²     2) Install.                                                       ²
²     3) Overwrite the original files with the cracked ones.            ²
²     4) Enjoy!                                                         ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + J O I N +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     When joining Linezer0 you are not just joining a group, but       ²
²     a family. We're a group built on friendship, devotion, respect    ²
²     and of course the continous learning. If you are one of those     ²
²     whom are just here for the glory and releases, then you have      ²
²     found the wrong group. Hard work and dedication is what has       ²
²     brought us to where we are today, and it is that we will          ²
²     demand from you as well.                                          ²
²                                                                       ²
²     CRACKERS                                                          ²
²     To be able to be accepted as a cracker in Linezer0, you will      ²
²     need to have at least 6 months of experience from other groups    ²
²     and have at least 2 people that can vouche for you before we      ²
²     will even concider talking with you.                              ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Keygenner(s) - able to analyse and keygen advanced           ²
²          protection schemes. You will be working with the other       ²
²          keygenners to be able to meet the advanced protections       ²
²          with a joint effort.                                         ²
²        * Dongle cracker(s) - need to have experience in one or        ²
²          more of the following dongles, FlexLM, SentinelLM, HASP,     ²
²          CRYPKEY and/or custom made license managers. We always       ²
²          got big projects that you can undertake, and with the        ²
²          dongle crew you will be working in a joint effort to         ²
²          find sollutions - preferrably complete emulators for         ²
²          the different solutions.                                     ²
²                                                                       ²
²     CODERS                                                            ²
²     You have knowledge regarding protections like ASPACK and          ²
²     ARMADILLO, and are able to code tools that can either analyse     ²
²     those, or even able to unpack them. Further we require that       ²
²     you have at least 4 years of coding experience, and can show us   ²
²     earlier achievements either through system analysis and/or        ²
²     programs you have developed.                                      ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Cracktro programmer - we are looking for an experienced      ²
²          programmer that can develop a complete cracktro and a        ²
²          update system for that particular cracktro. Experience       ²
²          from the demo scene is preferred, but achievements that      ²
²          can show your skills can also be accepted.                   ²
²        * General programmer(s) - you will be recieving projects       ²
²          that will range from everything from updating our            ²
²          existing tools, as well as develop new tools that will       ²
²          be useful for the group.                                     ²
²                                                                       ²
²     SUPPLIERS                                                         ²
²     You work as a engineer or something similar where you got         ²
²     access to the latest software in the CAD/CAM area. Preferrably    ²
²     with experience in the supplied software as testing your own      ²
²     supply would also be required to ensure validity. We are also     ²
²     interrested in people able to supply us software in the           ²
²     GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not       ²
²     welcome, a steady base of supplies will be required.              ²
²                                                                       ²
²     SITES                                                             ²
²     If you run a dedicated site, on a 100mbit link, a well            ²
²     supported site that have at least 6 months of up-time and         ²
²     decent affiliation. Then your site might be of interrest to       ²
²     us. Do note that we do NOT accept site offers from the US, DE     ²
²     and AT.                                                           ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²  + L E G A L +  ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     First of all you should know that we do NOT release our cracks    ²
²     so that you "the end-user" can benefit from it in the term of     ²
²     using software or any other of our releases without buying        ²
²     the required licenses. Linezer0 however believe that everyone     ²
²     should have the option to backup their program/game and be        ²
²     able to run it without any problems.                              ²
²                                                                       ²
²     Further we do NOT in any way condone the spreading of our         ²
²     cracks, in other words we do NOT spread the releases to any       ²
²     websites, P2P networks or any other public available location     ²
²     and we urge that our releases should not be spread like that      ²
²     at all.                                                           ²
²                                                                       ²
²     We -Linezer0- has nothing to do with the distribution of these    ²
²     cracks, it is all done by third parties. As such, and             ²
²     according to the laws where the individuals of Linezer0 reside,   ²
²     it is not our responsibility what others desides to do with       ²
²     these releases. However, let it be said quite clearly;            ²
²                                                                       ²
²       "We DO NOT in any way condone the selling or redistribution     ²
²        of our cracks, this was NEVER our intention."                  ²
²                                                                       ²
²     Linezer0 does NOT take any responsibility of computer-loss        ²
²     or any data-errors that may occur from using our cracks.          ²
²     Keep in mind that you are using a third party sollution to        ²
²     something we did not develop in the first place.                  ²
²                                                                       ²
²     Do note that the usage of our cracks are legal in most            ²
²     countries outside the United States, IF and ONLY IF you own a     ²
²     full copy of the program/game - then you may use our cracks       ²
²     for backup purposes, and only that. It remains to be seen how     ²
²     affected you are of the End User License Agreements (EULAs).      ²
²     They can't supersede domestic laws, remember that.                ²
²                                                                       ²
²     According to the "DMCA ACT" in the Unites States, you have no     ²
²     rights to circumvent a copy protection. Beware, they will         ²
²     punish you harder than if you stole the shrinkwrapped software    ²
²     in a mall. Though Linezer0's base of operation does not reside    ²
²     in the Unites States, and thus we are NOT bound to the            ²
²     US legislations like:                                             ²
²                                                                       ²
²        * No Electronic Theft Act                                      ²
²        * Digital Millenium Copyright Act                              ²
²        * The Patriot Act                                              ²
²        * <other>                                      ²
²                                                                       ²
²     You should ALWAYS buy the software that you do use, or find       ²
²     suitable Open Source replacements (as there are loads), we do!    ²
²                                                                       ²
²              By using our cracks you automatically agree              ²
²      to the written agreement above, and thus the responsibility      ²
²           regarding whetever you are affected by any EULAs is         ²
²                         with YOU and YOU only.                        ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²² + G R E E T S + ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²           HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH           ²
²             GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN             ²
²                    FATiGUED COURiERS NETWORK (FCN)                    ²
² ²                     CHEMiCAL REACTiON (CRO)                     ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ C O N T A C T +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²                                                                       ²
²     If you want to contact Linezer0 for any reason, then feel         ²
²     free to do so using the email supplied below - requests for       ²
²     cracks, files or anything related to our releases is              ²
²     automatically ignored (using scripts), so by all means, feel      ²
²     free to continue to send them, we won't even recieve them.        ²
²                                                                       ²
²    ²                  EMAIL : linezer0@nerdshack.com             ²    ²
² ²                UPDATED : 7th of January 2006                 ²
²²                                                               ²²
   ²                                                       ²
     ²   ²                                      ²   ²
         ²                                  ²   
     ² ²²²    °°°            °°°    ²²² ²
            ² ² ² °±±   ²²          ²²   ±±° ² ² ²
               ² ±²²               ²²± ²   
                  ²²²²²²                     ²²²²²²   
                    ²²²    ascii proudly done   ²²²²
                       ²²     by cpN of cRo     ²²
                        ²²       in 2oo6       ²²
                         ²                 ² 
                           ²² ²         ² ²²
                            ²²²  ²  ²²²
                                ²  ²
                                     ²²
                                      ²
                                       

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