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《虚拟美人三维造型和场景布局设计》(Virtual Vixens: 3D Character Modeling and Scene Placement)(1th Edition)PDF

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  • 摘要:
    发行日期2007年08月03日
    对白语言英语
  • 时间: 2007/10/11 19:02:08 发布 | 2007/10/11 23:30:18 更新
  • 分类: 教育  计算机 

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中文名虚拟美人三维造型和场景布局设计
英文名Virtual Vixens: 3D Character Modeling and Scene Placement
版本(1th Edition)PDF
发行日期2007年08月03日
地区美国
对白语言英语
简介

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书名 : Virtual Vixens: 3D Character Modeling and Scene Placement (Paperback)
作者 : by Arndt von Koenigsmarck (Editor)
出版 : Focal Press publisher
版本 : 1st
日期 : August 03, 2007
语言 : English
ISBN : 0240809807

随着宽带网的普及,上网的速度飞速加快。在日新月异的电子商务时代,三维虚拟现实技术已越来越多的被人们所认识和运用。用户只需随息地用鼠标拖拽,就可以从不同角度真实地了解到产品的外形、颜色和功能,还阿以随心所欲的更换产品的颜色、纹理甚至将其拆分,详细了解产品的外在和内在特性。 本书是一部讲解网上三维产品设计和虚拟现实技术的专著。书中将动画场景设计艺术与计算机技术完美结合,内容丰富,知识全面,思路新颖,注重实践,具有很强的实用性、可操作性和指导性。
运用3ds Max, Lightwave, Softimage XSI, Maya, and CINEMA 4D来制作三维模型的方法,以及如何运用CINEMA 4D的事件和行为对三维模型进行虚拟效果设计。达到即学会了三维建模又学会了虚拟现实制作,使用户能独立完成工作的目的。
Book Description
Hot, hotter, hottest. See how today's leading modeling artists create 3D characters that sizzle and get the techniques you'll need to create your own virtual vixens.
Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are just a few of the 3D artists who share their secrets for making the fantasy females you wish were real. You'll get their personal stories, insights into the profession, and new ways to conceive and construct your own 3D characters.

Then, seven hands-on workshops demonstrate the complete work cycle of modeling 3D characters to bring your own fantasies to life--from making the first sketch and preparing the template to modeling and texturing characters and lighting and rendering. You can use the techniques with any of the major software tools including 3ds Max, Lightwave, Softimage XSI, Maya, or Cinema 4D. Since the workshops don't use any previously made objects, you'll get to start from scratch with your imagination as the only limit.

Participants:
Andrea Bertaccini,
Max Edwin Wahyudi,
Sze Jones,
Liam Kemp,
Arndt von Koenigsmarck,
K. C. Lee,
Daniel Moreno Diaz,
Marco Patrito,
Steven Stahlberg,
Francois de Swardt,

Synopsis

This title features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI. Hot, hotter, hottest. See how todays leading modeling artists create 3D characters that sizzle and get the techniques you'll need to create your own virtual vixens. Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are just a few of the 3D artists who share their secrets for making the fantasy females you wish were real. You'll get their personal stories, insights into the profession, and new ways to conceive and construct your own 3D characters. Then, seven hands-on workshops demonstrate the complete work cycle of modeling 3D characters to bring your own fantasies to life from making the first sketch and preparing the template to modeling and texturing characters and lighting and rendering. You can use the techniques with any of the major software tools including 3ds Max, Lightwave, Softimage XSI, Maya, or Cinema 4D.Since the workshops don't use any previously made objects, you'll get to start from scratch with your imagination as the only limit. Participants include: Andrea Bertaccini, Max Edwin Wahyudi, Sze Jones, Liam Kemp, Arndt von Koenigsmarck, K. C. Le


Contents
Renowned 3D Artists present their work: Steven Stahlberg, Marco Patrito, Daniel Moreno Diáz, Andrea Bertaccini, Sze Jones, Liam Kemp, Francois de Swardt, Max Edwin Wahyudi, K. C. Lee

1 From Head to Toe
2 Workshops for Modeling Virtual Characters
3 Creating and Preparing Templates
4 The Human Eye
5 Modeling the Head
6 Modeling the Hands
7 Texturing and Lighting
8 Clothes and Hair
9 Modeling the Female Body

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