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《地球黎明资料集》(Earthdawn)[PDF]

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中文名地球黎明资料集
英文名Earthdawn
版本[PDF]
地区美国
对白语言英语
简介

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英文名称:Earthdawn
中文名称:地球黎明
资源类型:资料集
资源格式:PDF
发行公司:FASA Corporation
地区:美国
语言:英文

这套PDF是纸上游戏地球黎明的资料集 里面包括了规则设定 战斗设定 魔法设定等各种相关资料 对DND系列有兴趣的可以下下来研究 一共17本

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供源时间:24小时


以下是书目信息:

引用
Rulebook

Description]

A world of fantastic wonders, breathtaking beauty, and bloodcurdling evil comes to life in Earthdawn. In a long-forgotten age of magic, the people of Barsaive struggle to reclaim the world they once called home. Ravaged by entities from astral space known as the Horrors, their once-thriving civilizations have only begun to emerge from a dark age that brought them to the brink of extinction. Now the elves, orks, windlings and other peoples of Barsaive strive to rediscover their lost paradise and unite under the banner of the dwarf kingdom of Throal against the resurgent might of an ancient enemy--the brutal Theran Empire. This rulebook contains everything players and gamemasters need to adventure in the fascinating world of Earthdawn, from detailed game information to extensive descriptions of Barsaive's rich traditions and cultures. The book features color plates depicting the different Disciplines and races available to players and many of the supernatural creatures that inhabit the game universe.

http://edpt.org

Release:

Wydawca: FASA Corporation
Rok wydania: 1993
Druk: czarnobialy
Format: A4
Jakość skanów: 1804x2419pikseli
Ilość stron: 375
Rozmiar: 68.08 MB

Terrors in the Skies

Description

An innocent visit to the city of Travar catapults you into danger, intrigue, and an ancient, magical mystery. Flying, fire-breathing Horrors plague the city's skies, attacking merchant airships and slaying their crews. the chief of Travar's flying patrol asks your help; your quest to defeat the monsters leads you to a hidden windling kaer high in the Thunder Mountains, where you seek a long-lost tome of Magical lore that maybe Travar's only hope.
Terror in the Skies is an Earthdawn adventure recommended for 6 to 8 characters of any Discipline of Circles 1 through 3.

Release:

Wydawca: FASA Corporation
Rok wydania: 1994
Druk: czarno-biały
Format: A4
Jakość skanów: 1200x1638pikseli
Ilość stron: 98
Rozmiar: 22.89 MB

Earthdawn Companion

Description

The Earthdawn Companion takes up where the Earthdawn rulebook left off. This book provides Earthdawn players and gamemasters with guidelines for advancing characters well beyond the limits set in the basic rules. The Companion includes more than 50 new talents, 40 new spells, and systems for creating new character Disciplines and creatures. The Earthdawn Companion also expands the workings of magic in Earthdawn, as well as providing rules for playing questors of the Passions.

Release:

Wydawca: FASA Corporation
Rok wydania: 1997
Druk: czarno-biały
Format: A4
Jakość skanów: 2406x3227pikseli
Ilość stron: 178
Rozmiar: 38.13 MB

Manual of Mystic Secrets

Description

Description: Magic is the very heart of the Earthdawn game, and the Magic supplement provides many new ways to use it, from new forms of adept magic to summoning, enchanting and more. Magic also includes guidelines for spell design, new uses of blood magic and a complete description of astral space, home to countless spirits as well as the Horrors. Magic: A Manual of Mystic Secrets is a rules supplement and the ultimate resource of advanced magic use for the Earthdawn game system.

Release:

Wydawca: FASA Corporation
Rok wydania: 1996
Druk: czarno-biały
Format: A4
Jakość skanów: 2394x3257pikseli
Ilość stron: 146
Rozmiar: 33.14 MB

Mists of Betrayal

Description

The amulet of finely wrought silver surely holds potent magics, but without the key to unlock its power it's just another piece of pretty jewlry. One man can unravel the talisman's secrets and unleash its hidden forces: Hiermon, wizard of Haven. Of course, the mage demands a price for his services. A simple errand,but one that will take you into the dark fomain of Alachia, the Beautiful and the Terrible, Protector of Blood Wood and Ruler of All Elvenkind. Thus begins your journey of intrigue and betrayal, a trek that may lead to glory - or death.
Mists of Betrayal is an Earthdawn adventure ecommended for 6 to 8 characters of any Discipline who have reached Circles 1 through 3.

Release:

Wydawca: FASA Corporation
Rok wydania: 1993
Druk: czarno-biały
Format: A4
Jakość skanów: 2382x3287pikseli
Ilość stron: 106
Rozmiar: 20.4 MB

Denizens of Earthdawn Vol. One

Description

The eight Name-giving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into Barsaive.
Denizens of Earthdawn, Volume I provides an in-depth look at four of the Name-giving races of Barsaive.
Tskrang: flamboyant, reptilian beings whose swashbuckling bravado reflects their zest for life.
Humans: versatile enough to learn the unique skills and talents of every race, they adapt quickly to any situation.
Elves: beings of deep feeling and spirituality, they seek to restore their cultures former glory.
Windlings: small, winged beings whose passion for change makes them mischievous and unpredictable.
Denizens of Earthdawn, Volume I describes the elves, humans, tskrang and windlings in detail, and provides race-specific Disciplines, new talents, and special rules for playing each race. Heavily illustrated, this fascinating and invaluable reference is for Earthdawn players and gamemasters alike.

Release:

Wydawca: FASA Corporation
Rok wydania: 1994
Druk: czarno-biały
Format: A4
Jakość skanów: 2382x3245pikseli
Ilość stron: 146
Rozmiar: 36.85 MB

Denizens of Earthdawn Vol. Two

Description

Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive.
Denizens of Earthdawn, Volume II provides an in-depth look at four of the Name-giving races of Barsaive:
Dwarfs: stout and stubborn, the industrious dwarfs are the cultural and political leaders of Barsaive.
Obsidimen: ancient beings of living rock, these stone giants are perhaps the oldest and most mysterious denizens of Barsaive.
Orks: Passionate and Savage, their love for life is surpassed only by their love for battle.
Trolls: bestial in appearance, the gargantuan mountain dwellers are both fierce and honorable.
Denizens of Earthdawn, Volume II describes the dwarfs, orks, obsidimen, and trolls in detail, and provides a race-specific Disciplines, new talents, and special rules for playing each race. Heavily illustrated, this fascinating and invaluable reference is for Earthdawn players and gamemasters alike.

Release:

Wydawca: FASA Corporation
Rok wydania: 1994
Druk: czarno-biały
Format: A4
Jakość skanów: 2382x3263pikseli
Ilość stron: 146
Rozmiar: 35.79 MB

Arcane Mysteries of Barsaive

Description

Arcane Mysteries of Barsaive offers players and gamemasters more than 200 new spells including high-Circle Named spells and Ritual spells. This rules supplement also includes new talent knacks and magical items, ranging from simple fire-starter wands to powerful magical treasures once wielded by legendary heroes.

Release:

Wydawca: FASA Corporation
Rok wydania: 1996
Druk: czarno-biały
Format: A4
Jakość skanów: 1174x1623pikseli
Ilość stron: 106
Rozmiar: 24.84 MB

Sky Point and Vivan

Description

In the southwest corner of Barsaive crouches the city of Vivane, the sinister Theran Empire's lone outpost in that ravaged land. Nearby, hundreds of feet up in the air atop towering stone pillars, looms the fortress of Sky Point. Sky Point holds a vast fleet of armed airships and massive, floating citadels, all capable of wreaking untold destruction on Barsaive. Together, these two landmarks pose a constant, menacing threat to the lives and freedom of Barsaive's people.
Sky Point and Vivane contains three books:
- an overview of the Theran Empire and the city of Vivane, and a detailed look at the Barsaivian section of Vivane.
- a detailed description of the Theran Quarter of Vivane
- a complete guide to Vivane Province. This book describes the people and places of Vivane Province, the fortress of Sky Point, and the slavers' town of Vrontok that has sprung up in Sky Point's shadow. It also offers ideas and guidelines for creating adventures in and around Vivane Province.

Release:

Wydawca: FASA Corporation
Rok wydania: 1995
Druk: czarno-biały
Format: A4
Jakość skanów: 2358x3233pikseli
Ilość stron: 216
Rozmiar: 60.62 MB

Sky Point Adventures

Description

Conflict and conspiracy among the Theran nobles leads to a search for stolen coins and a dangerous confrontation in the Undercity beneath Vivane's Broken Quarter...
When a document vital to the Barsavian Resistance falls into the hands of one of Vivane's master criminals, the Resistance must do whatever it takes to get it back - but with the Theran authorities executing all known Resistance leaders, the rebels need all the help they can get!
Beneath Sky Point, a search for a missing person unveils a sinister plot to dominate the minds and wills of slaves all across the Theran Empire...
Sky Point and the neighboring city of Vivane offers countless adventures for those daring enough to venture into Theran lands! Sky Point Adventures is a collection of three Earthdawn adventures for characters of Second to Fourth Circles.

Release:

Wydawca: FASA Corporation
Rok wydania: 1995
Druk: czarno-biały
Format: A4
Jakość skanów: 2376x3227pikseli
Ilość stron: 82
Rozmiar: 16.73 MB

Infected

Description

Deep in the isolated hinterlands of Barsaive, where strangers are met with suspicion, lies a tiny, isolated village. When tales of strange powers possessed by one young villager began to spread, it was only a matter of time before the black-clad fanatics of the Grim Legion arrived to investigate these dire rumors.
These vigilantes pronounced the girl Horror-tainted, corrupted by foul evil - a pestilance to be purged from the land.
Held captive by the Grim Legion's reign of terror, this village's only hope lies with a small band of unsuspecting adventurers...
Infected is an Earthdawn adventure for 6 to 8 characters of any Discipline of Circles 2 through 4.

Release:

Wydawca: FASA Corporation
Rok wydania: 1994
Druk: czarno-biały
Format: A4
Jakość skanów: 1194x1641pikseli
Ilość stron: 80
Rozmiar: 18.78 MB

Creatures of Barsaive

Description

The Horrors are not the only threat to those who travel across Barsaive. The wild creatures of the land, some twisted by the Scourge into living nightmares, pose many dangers to the adventurer unlucky enough to cross their path. The beautiful death moth, with its fatal sting... the fierce pangolus, whose claws can disembowel a troll with a single stroke... the hell hound, whose magical fire burns everything it touches...all these creatures and more may be the death of the unwary adventurer unless he can defeat them in the pursuit of his quest.
Creatures of Barsaive discribes fifty of the most fearsome and fascinating creatures in the province of Barsaive, bringing them to life with a wealth of detail and beautiful illustrations. Told from the point of view of a great dragon, Creatures of Barsaive also offers some insight into that mysterious and powerful species. Included are guidelines for using creatures in Earthdawn adventures, a system for creating new creatures, and suggestions on handling the effects of specific creature powers in your game.

Release:

Wydawca: FASA Corporation
Rok wydania: 1994
Druk: czarno-biały
Format: A4
Jakość skanów: 1182x1638pikseli
Ilość stron: 130
Rozmiar: 37.29 MB

The Adept's Way

Description

ADEPTS are the heroes of Barsaive, fighting to reclaim and rebuild their Scourge-ravaged land. The magical Disciplines they follow grant them fantastic powers and shape the way they see the world. A warrior sees life as a battlefield, and wields a sword and shield with magical brilliance. A troubadour sees the world as a tapestry of tales, and uses his magic to spin stories and songs that sway the heart. An archer divides the world into missiles and targets, and powers her bow with her Disciplines magic. Through their Disciplines, adepts forge a bond between the world, powerful magic, and their own innermost selves.
The Adepts Way offers players and game masters an inside look at being an adept in Earthdawn. This sourcebook fully describes each of the 15 magical Disciplines most often practiced in Barsaive, from the point of view of an adept of that Discipline. The Adepts Way also includes extensive new rules for using Disciplines in Earthdawn adventures, acquiring multiple Disciplines, and role-playing suggestions for adepts.

Release:

Wydawca: FASA Corporation
Rok wydania: 1995
Druk: czarno-biały
Format: A4
Jakość skanów: 1275x1649pikseli
Ilość stron: 154
Rozmiar: 96.65 MB

The Theran Empire

Description

Great Thera stands at the heart of a far-flung empire full of strange customs, awe-inspiring beauty and great intrigue. Travelers through these provinces must be wary of Theras influence, but even greater dangers lie in the unfamiliar creatures and people native to these lands. Though Thera may lay claim to these vast countries, the Empire is not welcome in all of them. Some provinces benefit from the Theran presence; others seek to throw off the Theran yoke through violence, and still others maintain their independence by more subtle means.
- In Creana, magical, multicolored shifting sand constantly changes the shape of the province, killing the unwary traveler in a land where dragons dare not go.
- In Talea, a strange, unborn god rules the lawgivers, who complete among themselves for the favor of their Passion and the loyalty of the people.
- In Indrisa fierce, multi-armed demons do the bidding of righteous Passions.
- In Marac, gleaming cities of brass symbolize the pride of a people that use the Horrors themselves in an ongoing war against Theran domination.
- In Vasgothia, remnants of a war between Passions and Horrors lie scattered throughout the deep forest, protected by a people constantly reborn in the image of their ancestors.
The Theran Empire is a sourcebook for the Earthdawn game system. This sourcebook offers players and gamemasters a look at the Theran Empire that exists beyond Barsaives borders, including the Great City of Thera and the five primary provinces under the Empires control. This book offers may new possibilities for Earthdawn gamemasters, providing a wealth of information with which to rum adventures and campaigns in mysterious, far-way lands. In addition to fleshing out Theran society and introducing numerous potential story lines, the Theran Empire also presents four new player-character races.

Release:

Wydawca: FASA Corporation
Rok wydania: 1997
Druk: czarno-biały
Format: A4
Jakość skanów: 2388x3233pikseli
Ilość stron: 187
Rozmiar: 43.76 MB

The Serpent River

Description

My people call the Serpent River Shivoam, the River Dragon. On the Dragons broad back we can ride anywhere from the fates of Throal to the depths of the Servos Jungle, to the treacherous edges of the Mist Swamps or even into the dark heart of the Blood Wood. The Serpent reaches everywhere, tying us all together.
- Jedaiyen Westhrall
tskrang riverboat captain
From the loaded cargo boats of the powerful tskrang trading houses to the fishing skiffs if a hundred hinterland villages, people of all kinds ply the waters of Barsaives mightiest river, risking its dangers for profit or adventure. Dangers abound, from hidden currents and swirling rapids to fearsome pirates willing to kill for booty.
The Serpent River sourcebook offers gamemasters and players an indepth look at the Serpent River and the people who live along its shores. This book includes detailed description of the six great tskrang trading houses, the thriving coastal city of Urupa, and various settlements along the Serpent and its major tributaries. It also includes new rules for ship combat, plus descriptions and statistics for several new riverboats and other types of water craft.

Release:

Wydawca: FASA Corporation
Rok wydania: 1996
Druk: czarno-biały
Format: A4
Jakość skanów: 1200x1641pikseli
Ilość stron: 146
Rozmiar: 36.83 MB

Horrors

Description

Even now I dream of claws and fangs and of floating in a vast sea of evil, my lips only a fraction above the surface. At other times I dream of being devoured from the inside out, my skin only minutes away from crumbling away to reveal my true self as a Horror - Adesian Skoln, from Regarding the Horrors, Their Origins, and Their Nature
Horrors offers a chilling, intimate view of the astral-spawned creatures that ravaged the world of Earthdawn during the scourge. Presented as a compilation of documents recording what is known of Horrors both great and small, this book provides players and game masters with a unique perspective on these abominations: what they are, what they do, and how and why they continue to attack the inhabitants of Barsaive. This sourcebook describes more than twenty Horrors, including fifteen of the most powerful and dangerous of their kind. Horrors also offers new Horror powers and abilities, clarifications of existing Horror powers, and guidelines for using Horrors and their deadly spawn in adventures and campaigns.

Release:

Wydawca: FASA Corporation
Rok wydania: 1995
Druk: czarno-biały
Format: A4
Jakość skanów: 2394x3239pikseli
Ilość stron: 130
Rozmiar: 38.71 MB

The Blood Wood

Description

The Blood Wood sourcebook leads Earthdawn players and game masters into the depths of Blood Wood, one of Barsaives most mysterious and dangerous places. It provides a detailed look at the Elven Court, including Queen Alachias palace; the five great noble houses; the blood warders and exolashers, powerful magicians and elite warriors who serve the elven queen; and the many different regions of the vast forest where the blood elves live. It also includes descriptions and statistics for several new creatures, as well as rules for player blood elf characters.

Release:

Wydawca: FASA Corporation
Rok wydania: 1997
Druk: czarno-biały
Format: A4
Jakość skanów: 2406x3263 pikseli
Ilość stron: 154
Rozmiar: 38.34 MB

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