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《Maya教程》(SIMPLYMAYA COM INTERIOR SCENE MODELING)[Bin]

  • 状态: 精华资源
  • 摘要:
    发行日期2006年05月24日
    对白语言英语
  • 时间: 2006/05/24 20:10:06 发布 | 2006/05/24 20:10:06 更新
  • 分类: 教育  计算机 

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中文名Maya教程
英文名SIMPLYMAYA COM INTERIOR SCENE MODELING
资源格式光盘镜像
发行日期2006年05月24日
地区美国
对白语言英语
简介

IPB Image


资料来源TLF

软件名称: SIMPLYMAYA COM INTERIOR SCENE MODELING(Maya教程)
程序语言: 英文
软件分类: 国外软件 / 零售版 / CG教程
文件大小: 643M
适用平台: 98/Me/NT/2000/XP/.Net/




有关于MAYA室内场景的建模教程。

www.simplymaya.com发行,2006年新Maya教程!
SimplyMaya公司发行的Maya教程主要特色就是专业,同时视频教程易懂!针对性极强.同时Simply MAYA将Maya使用时的疑难杂症解决,使自己的建模能力更加精进!本教程集建筑设计专家艺术、技术与智慧于一体。


The Living room tutorial is intended for intermediate Maya users. You will begin by setting up your reference image on an image plane and then start modeling the set, using both polygons and nurbs to block the correct shape, and size of the objects. Some of the tools used in the modeling section cover extrude face, cut face tool and split polygon to name a few. After the modeling section is complete we will switch gears and get into UV layouts, which is taking all the modeled geometry and converting it to a flat pintable map to apply textures on them in a painting program. You will learn how to assign color to the geometry to make planar maps as well as tools like move and sew uv's.

Texturing begins after all the uv's are laid out and have a flat map for painting. In a paint program you will learn how to use layers as well as many of the painting options to achieve the correct colors and textures of the objects in your scene. After we get the correct colors on our set we will start to add lights so we can see and understand how both textures and light affect each other. In this part of the tutorial you will learn texturing techniques like bump/spec maps, as well as how to use some of the built in shaders in Maya.

We then cover lots of different lights such as making a main light and fill light. After we have achieved a nice look on both our textures and first few lights we will start adding more light sources to really add all the true highlights and shadows. These light details will be done by using more point lights with decay as well some negative lights to fake shadows in certain areas which will be light-linked to only certain geometry. In the last few sections we go a bit more into the bump map for the sofa as well as creating a Paint effects tree for the final rendering.

http://www.simplymaya.com/vip_movie_images/lroom01.jpg

http://www.simplymaya.com/vip_movie_images/lroom02.jpg

http://www.simplymaya.com/vip_movie_images/lroom03.jpg



[已通过安全检测]
安全检测软件:McAfee 10.0.28
杀毒引擎版本:4400
病毒库日期:2006-05-23
[已通过安装测试]
安装测试环境:WinXP英文专业版

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